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Raid the Emerald Grove: Difference between revisions
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→Consequences
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=== Raiding the grove=== | === Raiding the grove=== | ||
Choosing to raid the grove with the goblin forces has immense, far-reaching consequences for the game, some of which can only be felt in later Acts. These consequences include: | Choosing to raid the grove with the goblin forces has immense, far-reaching consequences for the game, some of which can only be felt in later Acts. These consequences include: | ||
* | * {{CharLink|Karlach}} and {{CharLink|Wyll}} will leave the party (or cannot be recruited if they haven't already been). | ||
* Halsin is not available as a companion | * Halsin is not available as a companion. | ||
* | * {{CharLink|Gale}} will leave the party unless an Insight or Deception check is passed. | ||
* | * {{Quest|Lift the Shadow Curse}} can't resolved in Act Two. | ||
* Loss of many rare equipment items, as | * Loss of many rare equipment items, as the traders {{CharLink|Dammon}} and {{CharLink|Mattis}} won't be not alive to trade in Acts Two and Three. | ||
* Halsin, | * Halsin, {{CharLink|Arabella}}, Dammon, and Zevlor won't be not available for {{Quest|Gather Your Allies}}. | ||
* | * {{CharLink|Rolan}} won't be available for Gather Your Allies if he was convinced to stay and defend the Grove earlier. | ||
* All unfinished quests involving the Grove cannot be completed | * All unfinished quests involving the Grove cannot be completed. | ||
=== Siding with the tieflings and druids and defending the grove === | === Siding with the tieflings and druids and defending the grove === | ||
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=== Not participating in the fight at the grove === | === Not participating in the fight at the grove === | ||
A somewhat different set of consequences are incurred if choosing to leave the region without participating in the fight at the grove, including: | A somewhat different set of consequences are incurred if choosing to leave the region without participating in the fight at the grove, including: | ||
* Karlach and Wyll stay in the party (or can still be recruited if the character has not yet started Act 2 in the | * Karlach and Wyll will stay in the party (or can still be recruited if the character has not yet started Act 2 in the Shadow-Cursed Lands). | ||
* Karlach's Infernal Engine cannot be repaired | * Karlach's Infernal Engine cannot be repaired. | ||
* Halsin | * Halsin won't be available as a companion, and will ''spontaneously die'' in his last known location, even if previously saved from the Goblins. | ||
* Gale will stay in the party. | * Gale will stay in the party. | ||
* The quest Lift the Shadow Curse can't be completed in Act Two | * The quest Lift the Shadow Curse can't be completed in Act Two. | ||
* Loss of many rare equipment items, | * Loss of many rare equipment items, as the traders Dammon and Mattis won't be not alive to trade in Acts Two and Three. | ||
* Halsin, | * Halsin, Arabella, Dammon, and Zevlor won't be available for Gather Your Allies | ||
* Rolan | * Rolan won't be available for Gather Your Allies if he was convinced to stay and defend the Grove earlier | ||
* All unfinished quests involving the Grove cannot be completed | * All unfinished quests involving the Grove cannot be completed | ||
* Despite disobeying Minthara's orders, she ''will'' still be available as a companion in Act 2 | * Despite disobeying Minthara's orders, she ''will'' still be available as a companion in Act 2 | ||
* A specific bit of dialogue happens with the being in the | * A specific bit of dialogue happens with the being in the {{SmRarityItem|Mysterious Artefact|Astral Prism}}, but all other characters appear to ignore the decision | ||
{{NavQuests}} | {{NavQuests}} |