520
editsAd placeholder
User:TitanstringEnjoyer/List of quest steps that reward experience: Difference between revisions
Jump to navigation
Jump to search
m
User:TitanstringEnjoyer/List of quest steps that reward experience (edit)
Revision as of 15:15, 9 July 2024
, 9 Julypersonal note about the steps without area
m (update personal notes) |
m (personal note about the steps without area) |
||
Line 43: | Line 43: | ||
|Would be great to verify in game how to trigger each step and add some notes in there, but this is going to take forever... For now I'm just copying the attribute {{c|DevComment}}, sometimes it's empty or not super clear, but in most cases it's useful. I prefix it with "DevComment:" if we eventually decide to empty or remove the column, so that I can just select all the "DevComment:" in a code editor and delete its content | |Would be great to verify in game how to trigger each step and add some notes in there, but this is going to take forever... For now I'm just copying the attribute {{c|DevComment}}, sometimes it's empty or not super clear, but in most cases it's useful. I prefix it with "DevComment:" if we eventually decide to empty or remove the column, so that I can just select all the "DevComment:" in a code editor and delete its content | ||
|} | |} | ||
The quests are not defined in chronological order at all in {{c|quest_prototypes.lsx}} (for example the first quest in the file is {{Quest|Find the Missing Shipment}}). Since I'm interested in extracting all the data for act 1 first, to prep my second playthrough, I won't follow the order in the file. | |||
<strike>Since the file {{c|quest_prototypes.lsx}} has the quests as parent nodes and all their steps as children nodes, it's probably easier to just go quest by quest, take all the children that reward experience, then move to the next quest.</strike> I'm doing location by location now, using the UUIDs and the order from [[Area level]]. | <strike>Since the file {{c|quest_prototypes.lsx}} has the quests as parent nodes and all their steps as children nodes, it's probably easier to just go quest by quest, take all the children that reward experience, then move to the next quest.</strike> I'm doing location by location now, using the UUIDs and the order from [[Area level]]. | ||
⚠️ There are steps that reward experience but have no area (e.g. {{c|RecruitedWyll}}). I will need to query the XML to find these. | |||
Steps inside a quest are sometimes mutually exclusive. Maybe just add a note if it's the case? Also, this probably needs some testing in game to be 100% sure. | Steps inside a quest are sometimes mutually exclusive. Maybe just add a note if it's the case? Also, this probably needs some testing in game to be 100% sure. |