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[[File:Animated Armour Model.png|thumb|right||{{noexcerpt|Animated Armour}}]]
[[File:Bernard Model.png|thumb|right||{{noexcerpt|An automaton.}}]]


{{quote|size=100%|Creatures that are made instead of born. Some only follow a simple set of instructions, while others are imbued with sentience.}}
'''Constructs''' are a type of [[List_of_creature_types|creature]] found within Baldur's Gate 3. They are mechanical and non-biological entities animated through magical or technological means. Constructs of various types are frequently encountered throughout the game and can even be summoned by the player with certain spells.


'''Constructs''' are a type of [[List_of_creature_types|creature]] found within Baldur's Gate 3. They are mechanical and non-biological entities animated through magical or technological means. Constructs of various types are frequently encountered throughout the game and can even be summoned by the player with certain spells.
{{Q|Creatures that are made instead of born. Some only follow a simple set of instructions, while others are imbued with sentience.}}


== Characteristics ==
== Characteristics ==
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== Types of constructs ==
== Types of constructs ==
=== Adamantine Golem ===
{{User:NtCarlson/Template:ImageQuote
| quote = Unstoppable juggernauts that exist only to follow their creator's orders, even if that creator has long since passed.
| image = Portrait Grym.png
| link = Adamantine Golem
}}
Adamantine golems are enormous, nearly indestructible golems constructed from pure [[adamantine]]. Nearly any attack against the solid adamantine structure of the golem will deflect harmlessly. To damage a golem, its adamantine structure must be softened first by {{Cond|Superheated|Superheating}} it.
{{FRWiki|Adamantine golem|long}}
'''Adamantine golems in Baldur's Gate 3'''
* {{MdCharLink|Grym}}
{{HorizontalRuleImage}}
=== Animated Armour ===
=== Animated Armour ===
{{User:NtCarlson/Template:ImageQuote
{{User:NtCarlson/Template:ImageQuote
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{{div col end}}
{{div col end}}


=== Steel Watcher ===
{{HorizontalRuleImage}}
 
=== Automaton ===
{{User:NtCarlson/Template:ImageQuote
{{User:NtCarlson/Template:ImageQuote
| quote = The operations of these huge steel juggernauts are powered by engines of churning hellfire.
| quote = Once a blueprint, now an indication of modern technology, this machine can only ever be a facsimile of a real person.
| image = Portrait Steel Watcher.png
| image = Portrait Bernard.png
| link = Steel Watcher
| link = Automaton
}}
}}
Steel Watchers are a fusion of mechanics, necromancy, and illithid psionics. They were designed by [[Enver Gortash]] and deployed to the streets of Baldur's Gate. There, they enforce Gortash's will and play a pivotal role in his power grab.
Automatons are clockwork mechanical constructions designed to resemble humanoids.


The design of the Steel Watchers was based on a [[Gondian]] design for an Auto-Guard, an exoskeleton intended to be piloted by a small individual. Instead of the living pilot, however, the armour is controlled by the decapitated body of a [[tadpole]]d zombie. The disembodied head maintains a psionic connection to the body thanks to the tadpole and can remotely puppet the Steel Watcher. In turn, the tadpoled brain is commanded by the Absolute.{{cite text|How to Build a Watcher}}
{{FRWiki|Automaton|long}}


{{FRWiki|Steel Watcher|long}}
'''Automatons in Baldur's Gate 3'''
* {{MdCharLink|Bernard}}


'''Steel Watchers in Baldur's Gate 3'''
{{HorizontalRuleImage}}
{{div col|colwidth=20em}}
* {{MdCharLink|Steel Watcher}}
* {{MdCharLink|Hellfire Watcher}}
* {{MdCharLink|Steel Watcher Titan}}
{{div col end}}


=== Flesh Golem ===
=== Flesh Golem ===
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'''Flesh golems in Baldur's Gate 3'''
'''Flesh golems in Baldur's Gate 3'''
* {{MdCharLink|Flesh}}
* {{MdCharLink|Flesh}}
{{HorizontalRuleImage}}


=== Scrying Eye ===
=== Scrying Eye ===
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}}
}}
The leaders of the [[Cult of the Absolute]] frequently uses scrying eyes to monitor their underlings. They can be found patrolling Absolute outposts in the [[Shattered Sanctum]], [[Grymforge]], and [[Moonrise Towers]]. While they have no defensive capabilities of their own, they will alert nearby allies of any disturbance.
The leaders of the [[Cult of the Absolute]] frequently uses scrying eyes to monitor their underlings. They can be found patrolling Absolute outposts in the [[Shattered Sanctum]], [[Grymforge]], and [[Moonrise Towers]]. While they have no defensive capabilities of their own, they will alert nearby allies of any disturbance.
{{FRWiki|Scrying eye|long}}
'''Scrying eyes in Baldur's Gate 3'''
* {{MdCharLink|Scrying Eye}}
* {{MdCharLink|Scrying Eye}}


=== Adamantine Golem ===
{{HorizontalRuleImage}}
 
=== Steel Watcher ===
{{User:NtCarlson/Template:ImageQuote
{{User:NtCarlson/Template:ImageQuote
| quote = Unstoppable juggernauts that exist only to follow their creator's orders, even if that creator has long since passed.
| quote = The operations of these huge steel juggernauts are powered by engines of churning hellfire.
| image = Portrait Grym.png
| image = Portrait Steel Watcher.png
| link = Adamantine Golem
| link = Steel Watcher
}}
}}
Adamantine golems are enormous, nearly indestructible golems constructed from pure [[adamantine]]. Nearly any attack against the solid adamantine structure of the golem will deflect harmlessly. To damage a golem, its adamantine structure must be softened first by {{Cond|Superheated|Superheating}} it.
Steel Watchers are a fusion of mechanics, necromancy, and illithid psionics. They were designed by [[Enver Gortash]] and deployed to the streets of Baldur's Gate. There, they enforce Gortash's will and play a pivotal role in his power grab.


{{FRWiki|Adamantine golem|long}}
The design of the Steel Watchers was based on a [[Gondian]] design for an Auto-Guard, an exoskeleton intended to be piloted by a small individual. Instead of the living pilot, however, the armour is controlled by the decapitated body of a [[tadpole]]d zombie. The disembodied head maintains a psionic connection to the body thanks to the tadpole and can remotely puppet the Steel Watcher. In turn, the tadpoled brain is commanded by the Absolute.{{cite text|How to Build a Watcher}}


'''Adamantine golems in Baldur's Gate 3'''
{{FRWiki|Steel Watcher|long}}
* {{MdCharLink|Grym}}


=== Automaton ===
'''Steel Watchers in Baldur's Gate 3'''
{{User:NtCarlson/Template:ImageQuote
{{div col|colwidth=20em}}
| quote = Once a blueprint, now an indication of modern technology, this machine can only ever be a facsimile of a real person.
* {{MdCharLink|Steel Watcher}}
| image = Portrait Bernard.png
* {{MdCharLink|Hellfire Watcher}}
| link = Automaton
* {{MdCharLink|Steel Watcher Titan}}
}}
{{div col end}}
Automatons are clockwork mechanical constructions designed to resemble humanoids.


{{FRWiki|Automaton|long}}
{{HorizontalRuleImage}}
 
'''Automatons in Baldur's Gate 3'''
* {{MdCharLink|Bernard}}


=== Other ===
=== Other ===

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