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== Types of constructs == | == Types of constructs == | ||
=== Animated Armour === | === Animated Armour === | ||
<span style="float:left; display: inline-block; vertical-align: middle; border: hidden; border-radius:10%; overflow: hidden;>{{Icon|Portrait Animated Armour.png|80|80}}</span><blockquote style="font-size:130%; margin:0px; margin-left:90px">Suits of magically animated plate armour. Ponderous and persistent, these constructs are often used as guardians.</blockquote>{{clear}} | <span style="float:left; display: inline-block; vertical-align: middle; border: hidden; border-radius:10%; overflow: hidden;>{{Icon|Portrait Animated Armour.png|80|80}}</span><blockquote style="font-size:130%; margin:0px; margin-left:90px">Suits of magically animated plate armour. Ponderous and persistent, these constructs are often used as guardians.</blockquote>{{clear}} | ||
* {{MdCharLink|Animated Armour}} | |||
* {{MdCharLink|Hollow Armour}} | |||
* {{MdCharLink|Klank}} | |||
* {{MdCharLink|Krank}} | |||
=== Steel Watcher === | === Steel Watcher === | ||
<span style="float:left; display: inline-block; vertical-align: middle; border: hidden; border-radius:10%; overflow: hidden;>{{Icon|Portrait Steel Watcher.png|80|80}}</span><blockquote style="font-size:130%; margin:0px; margin-left:90px">The operations of these huge steel juggernauts are powered by engines of churning hellfire.</blockquote>{{clear}} | <span style="float:left; display: inline-block; vertical-align: middle; border: hidden; border-radius:10%; overflow: hidden;>{{Icon|Portrait Steel Watcher.png|80|80}}</span><blockquote style="font-size:130%; margin:0px; margin-left:90px">The operations of these huge steel juggernauts are powered by engines of churning hellfire.</blockquote>{{clear}} | ||
Steel Watchers are a fusion of mechanics, necromancy, and illithid psionics. They were designed by [[Enver Gortash]] and deployed to the streets of Baldur's Gate. There, they enforce Gortash's will and play a pivotal role in his power grab. | |||
The design of the Steel Watchers was based on a [[Gondian]] design for an Auto-Guard, an exoskeleton intended to be piloted by a small individual. Instead of the living pilot, however, the armour is controlled by the decapitated body of a [[tadpole]]d zombie. The disembodied head maintains a psionic connection to the body thanks to the tadpole and can remotely puppet the Steel Watcher. In turn, the tadpoled brain is commanded by the Absolute.{{cite text|{{RarityItem|How to Build a Watcher}}}} | |||
=== Flesh Golem === | |||
<span style="float:left; display: inline-block; vertical-align: middle; border: hidden; border-radius:10%; overflow: hidden;>{{Icon|Portrait Flesh.png|80|80}}</span><blockquote style="font-size:130%; margin:0px; margin-left:90px">The powerful enchantments that have stitched together this assortment of body parts have imbued it with both a strong defence and formidable strength.</blockquote>{{clear}} | |||
{{CharLink|Flesh}} is the only flesh golem encountered in the game. It was constructed by [[Balthazar]] partly o | |||
=== Scrying Eye === | |||
<span style="float:left; display: inline-block; vertical-align: middle; border: hidden; border-radius:10%; overflow: hidden;>{{Icon|Portrait Scrying Eye.png|80|80}}</span><blockquote style="font-size:130%; margin:0px; margin-left:90px">These levitating eyes transmit all that they see to the one who created them.</blockquote>{{clear}} | |||
The leaders of the [[Cult of the Absolute]] frequently uses {{CharLink|Scrying Eye|Scrying Eyes}} to monitor their underlings. They can be found patrolling Absolute outposts in the [[Shattered Sanctum]], [[Grymforge]], and [[Moonrise Towers]]. While they have no defensive capabilities of their own, they will alert nearby allies of any disturbance. | |||
=== Adamantine Golem === | |||
<span style="float:left; display: inline-block; vertical-align: middle; border: hidden; border-radius:10%; overflow: hidden;>{{Icon|Portrait Grym.png|80|80}}</span><blockquote style="font-size:130%; margin:0px; margin-left:90px">Unstoppable juggernauts that exist only to follow their creator's orders, even if that creator has long since passed.</blockquote>{{clear}} | |||
* {{MdCharLink|Arcane Turret}} | * {{MdCharLink|Arcane Turret}} | ||
* {{MdCharLink|Steel Watcher}} | * {{MdCharLink|Steel Watcher}} | ||
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* {{MdRarityItem|Light of Creation}} - Non-construct wielders have a chance of being {{Cond|Stunned}} when attacking with this weapon. | * {{MdRarityItem|Light of Creation}} - Non-construct wielders have a chance of being {{Cond|Stunned}} when attacking with this weapon. | ||
* {{MdRarityItem|Gloves of the Automaton}} - After activating {{SAI|Circuitry Interface}}, the wearer is considered to be a construct for 10 turns. | * {{MdRarityItem|Gloves of the Automaton}} - After activating {{SAI|Circuitry Interface}}, the wearer is considered to be a construct for 10 turns. | ||
== References == | |||
{{reflist|text}} |