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==== Killing Yurgir ====
==== Killing Yurgir ====
While exploring the Gauntlet, the party is lured by a [[Nessa|Displacer Beast]] into a ambush with Yurgir and his Merregons. Yurgir catches the scent of [[Raphael]] on them immediately and voices his hatred of the devil, explaining the details of their contract. As a result of the contract he intends to kill anyone that dare venture into his wing of the temple. The party can continue speaking to Yurgir to learn more about his circumstances and about the fate of the Dark Justiciars, and even agree to try and help free him.
While exploring the Gauntlet, the party is lured by a [[Nessa]] a [[Displacer Beast]] into a ambush with Yurgir and his Merregons. Yurgir catches the scent of [[Raphael]] on them immediately and voices his hatred of the devil, explaining the details of their contract. As a result of the contract he intends to kill anyone that dare venture into his wing of the temple. The party can continue speaking to Yurgir to learn more about his circumstances and about the fate of the Dark Justiciars, and even agree to try and help free him.


[[Bard]]s and [[Warlock|Warlocks]] are given a unique opportunity to defeat Yurgir and his group through dialogue checks. It is also possible for other classes if they pass an [[DC]] 14 [[Insight]] check after Yurgir recites his contract. {{note|There's an Insight check during dialogue to figure out that the lyrics hide a trick, then a persuasion roll of 16 to convince Yurgir to kill his minions, then a Persuasion roll of 21 to convince him to kill his Displacer Beast, then yet another 21 Persuasion roll to convince him to kill himself. Even succeeding on just the first roll will make the fight significantly easier.}} Listening to Yurgir recite his contract earns the [[Inspiration|Inspirational Event]] '''Catchy Tune''' ([[Entertainer]] background). Tricking Yurgir to kill himself earns the [[Inspiration|Inspirational Event]] '''Killer Poetry''' ([[Haunted One]] background). Obtaining Yurgir's [[Hellfire Hand Crossbow]] awards the [[Inspiration|Inspirational Event]] '''Tools of the Trade''' ([[Outlander]] background).
[[Bard]]s and [[Warlock|Warlocks]] are given a unique opportunity to defeat Yurgir and his group through dialogue checks. It is also possible for other classes if they pass an [[DC]] 14 [[Insight]] check after Yurgir recites his contract. {{note|There's an Insight check during dialogue to figure out that the lyrics hide a trick, then a persuasion roll of 16 to convince Yurgir to kill his minions, then a Persuasion roll of 21 to convince him to kill his Displacer Beast, then yet another 21 Persuasion roll to convince him to kill himself. Even succeeding on just the first roll will make the fight significantly easier.}} Listening to Yurgir recite his contract earns the [[Inspiration|Inspirational Event]] '''Catchy Tune''' ([[Entertainer]] background). Tricking Yurgir to kill himself earns the [[Inspiration|Inspirational Event]] '''Killer Poetry''' ([[Haunted One]] background). Obtaining Yurgir's {{SmRarityItem|Hellfire Hand Crossbow}} awards the [[Inspiration|Inspirational Event]] '''Tools of the Trade''' ([[Outlander]] background).


It is also possible to sneak up on Yurgir and his group, avoiding conversation entirely. Stealing from Yurgir's chests (such as using stealth) will lock the party out of all friendly negotiations with him, even if the characters doing the stealing were not detected.
It is also possible to sneak up on Yurgir and his group, avoiding conversation entirely. Stealing from Yurgir's chests (such as using stealth) will lock the party out of all friendly negotiations with him, even if the characters doing the stealing were not detected.
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[[File:Yurgir Contract.png|thumb|180px|left|Yurgir reciting the contract.|alt=Yurgir reciting the contract.]]
[[File:Yurgir Contract.png|thumb|180px|left|Yurgir reciting the contract.|alt=Yurgir reciting the contract.]]
{{Q|''Spill all the blood sworn to the night.''<br>''Silence all prayers; smother each rite.''<br><br>''Wander Shar's halls; hungry to slay;''<br>''Leave no Justiciar alive to obey.''<br><br>''Leave none to hear it, then be set free;''<br>''This song is your oath, swear, swear to me.''}}{{clear}}
{{Q|''Spill all the blood sworn to the night.''<br>''Silence all prayers; smother each rite.''<br><br>''Wander Shar's halls; hungry to slay;''<br>''Leave no Justiciar alive to obey.''<br><br>''Leave none to hear it, then be set free;''<br>''This song is your oath, swear, swear to me.''}}{{clear}}
Yurgir's contract with Raphael stated that he must defeat all of Ketheric Thorm's Dark Justiciars, which he and his merregons thought to have completed after leaving naught but rats in the Gauntlet. However, after exploring the area, the party will discover a book at the foot of the large statue of Shar. ''[[One Becomes Many]]'' reveals that the rats in the area are actually parts of the final Dark Justiciar, baited into splitting by Raphael.
Yurgir's contract with Raphael stated that he must defeat all of Ketheric Thorm's Dark Justiciars, which he and his merregons thought to have completed after leaving naught but rats in the Gauntlet. However, after exploring the area, the party will discover a book at the foot of the large statue of {{CharLink|Shar}}. ''{{SmRarityItem|One Becomes Many}}'' reveals that the rats in the area are actually parts of the final Dark Justiciar, baited into splitting by Raphael.


The party can defeat the rats, and then [[Lyrthindor]], and return to Yurgir so that he and Raphael can renegotiate the terms of his employment, or simply kill him anyway. Either choice will lead to Yurgir returning to Raphael's House of Hope.  
The party can defeat the rats, and then [[Lyrthindor]], and return to Yurgir so that he and Raphael can renegotiate the terms of his employment, or simply kill him anyway. Either choice will lead to Yurgir returning to Raphael's House of Hope.  


While in peaceful negotiations with Yurgir, the party can speak with his displacer beast, [[Nessa]],{{note|If fighting Yurgir, it's possible to get Nessa, the displacer beast, to fight against him with a Persuasion check, after investigating the [[spider meat]].}} and one of the merregons; [[Hoarding Merregon]] who can be traded with, found at {{Coords|-660|-760}}. {{note|If trading with the Merregon but then killing Yurgir and his minions, then it does not drop any gold used to purchase wares, nor most of the ordinary items traded.}}
While in peaceful negotiations with Yurgir, the party can speak with his displacer beast, [[Nessa]],{{note|If fighting Yurgir, it's possible to get Nessa, the displacer beast, to fight against him with a Persuasion check, after investigating the [[Spider Meat]].}} and one of the merregons; [[Hoarding Merregon]] who can be traded with, found at {{Coords|-660|-760}}. {{note|If trading with the Merregon but then killing Yurgir and his minions, then it does not drop any gold used to purchase wares, nor most of the ordinary items traded.}}


=== Act Three ===
=== Act Three ===
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