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Emerald Grove: Difference between revisions
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→Emerald Grove Ramparts
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=== Emerald Grove Ramparts === | === Emerald Grove Ramparts === | ||
[[File:Silvanus' Grove SW.png|200px|thumb|The Emerald Grove's defensive ramparts.]] | [[File:Silvanus' Grove SW.png|200px|thumb|The Emerald Grove's defensive ramparts.]] | ||
The south of the Emerald Grove is protected by ramparts. The thick gate can be only be opened by the nearby gate winch. A war horn {{SAI|Rally|rallies}} the defenders should the Grove come under attack. | The south of the Emerald Grove is protected by ramparts. The thick gate can be only be opened by the nearby gate winch. A war horn {{SAI|Rally|rallies}} the defenders should the Grove come under attack. | ||
A | |||
few of the tieflings have set up a small camp to the west of the ramparts. Should any of the tieflings die, they may end up buried in the small clearing to the west. | |||
When the party first approaches the ramparts before the [[Emerald Grove]], {{CharLink|Aradin}} and his fellow mercenaries will be found fleeing to the gates, pursued by a hunting band of [[Goblin|goblins]]. {{CharLink|Wyll}} will also make an appearance to help defend the gates. If no allied defenders are killed, the [[File:Inspiration Icon.png|21x21px|link=]][[Inspiration|Inspirational Event]] ''No One Left Behind'' ([[Soldier]] background) will be awarded. Afterwards, you can enter the grove. | When the party first approaches the ramparts before the [[Emerald Grove]], {{CharLink|Aradin}} and his fellow mercenaries will be found fleeing to the gates, pursued by a hunting band of [[Goblin|goblins]]. {{CharLink|Wyll}} will also make an appearance to help defend the gates. If no allied defenders are killed, the [[File:Inspiration Icon.png|21x21px|link=]][[Inspiration|Inspirational Event]] ''No One Left Behind'' ([[Soldier]] background) will be awarded. Afterwards, you can enter the grove. | ||
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{{CharLink|Nadira}}, a tiefling refugee, can be found on the hill to the east of the ramparts at {{Coords|242|451}}, stalked by a [[bugbear]] [[assassin]]. She will be murdered if the party takes too long to rescue her. Interacting with the telescope by Nadira allows an early glimpse of a nearby red dragon. | {{CharLink|Nadira}}, a tiefling refugee, can be found on the hill to the east of the ramparts at {{Coords|242|451}}, stalked by a [[bugbear]] [[assassin]]. She will be murdered if the party takes too long to rescue her. Interacting with the telescope by Nadira allows an early glimpse of a nearby red dragon. | ||
A path winds down north from the hill towards the elevator to the Sacred Pool. Until [[Tuffet]] the bear can be convinced to move, the elevator is inoperable. | |||
[[Timber]] is an aggressively territorial squirrel found near the lift to the sacred pool at {{Coords|239|467}}; she may be placated or squashed. | [[Timber]] is an aggressively territorial squirrel found near the lift to the sacred pool at {{Coords|239|467}}; she may be placated or squashed. |