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Viconia DeVir/Combat: Difference between revisions

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Added whole new section on the dialogue options that convince the Sharrans to defect to Dark Justiciar Shadowheart's side, added names of Sharran Novices
(Fixed passives, saving throw profs, and explorer difficulty abilities)
(Added whole new section on the dialogue options that convince the Sharrans to defect to Dark Justiciar Shadowheart's side, added names of Sharran Novices)
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==Allies==
==Allies==
Viconia DeVir can be fought in the [[Cloister of Sombre Embrace]]. She is joined by 21 other Sharrans:
Viconia DeVir can be fought in the [[Cloister of Sombre Embrace]]. She is joined by 19 other Sharrans:
*Two [[Justiciar Crusader]]s; [[Owltalon]] and [[Nightmist]]
* Two [[Justiciar Crusader]]s; [[Nightmist]] and [[Owltalon]]
*Four [[Sharran Sentry]]s; [[Sentry Fredrichk]], [[Hendly]], [[Baxta]], and [[Imwise]].
* Four [[Sharran Sentry]]s; [[Baxta]], [[Fredrichk]], [[Hendly]], and [[Imwise]].
*Five [[Sharran Fidelian]]s; [[Gloommask]], [[Sharran Fidelian Lamona|Lamona]], [[Hyrald]], [[Uttermmask]], and [[Gydd]]
* Five [[Sharran Fidelian]]s; [[Gloommask]], [[Gydd]], [[Hyrald]], [[Lamona]], and [[Uttermmask]]
*Ten [[Sharran Novice]]s
* Eight [[Sharran Novice]]s; [[Bluenail]], [[Dohna]], [[Dollay]], [[Garrigan]], [[Greymask]], [[Humboldt]], [[Monteith]], and [[Tylda]]


===Defection===
If [[Shadowheart]] became a Dark Justiciar in [[Act Two]], the party can choose certain dialogue options and pass several [[Ability Check]]s to convince many of the Sharrans to defect from Viconia's side and ally with the party.


If [[Shadowheart]] is a Dark Justiciar, she can convince some or even most of the Sharrans to fight alongside the party.
'''1st Dialogue option'''
* {{Ability Check|Persuasion|20}} or {{Ability Check|Performance|20}} (with {{Disadvantage}} ''You are an outsider'')
* Causes [[Nightmist]] to defect.
 
'''2nd Dialogue option'''
* A passive {{Ability Check|Perception|7}} to realize Shadowheart is attempting a coup. Must succeed the check and then select ''"Connect with her mind. Suggest she talk about the power Shar granted her."''
* Causes 7 [[Sharran Novice]]s (all except [[Greymask]]) to defect.
 
'''3rd Dialogue option'''
* Must select either:
**''"Give Shadowheart a chance to sway more of Viconia's followers."''
**''"Wait- I have to know before it's too late. Why did you want the Astral Prism?"'' and then select either ''"Shar bid you do all of this?"'' or else ''"I've heard enough. Deal with this lot how you wish, Shadowheart."''
* Causes [[Owltalon]], [[Gloommask]], [[Gydd]], [[Uttermask]], and [[Greymask]] to defect.
 
'''Notes:'''
* [[Hyrald]], [[Lamona]], and the four [[Sharran Sentry]]s ([[Baxta]], [[Fredrichk]], [[Hendly]], and [[Imwise]]) will never defect.
* Failing the ability checks on the earlier dialogue options does not prevent the party from selecting the later ones.


==Tactics==
==Tactics==
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=== Allies ===
=== Allies ===
The Sharrans possess overwhelming strength in numbers. She is supported by over twenty allies including two powerful [[Justiciar Crusader|Justiciar Crusaders]] and five [[Sharran Fidelian]] mages. All of her allies are capable of controlling the arena with [[Darkness]] and casting synergistic spells like [[Overwhelming Grief]]. All possess the Shadow Ambush passive, allowing them to deal extra necrotic damage to the party on attacks; they also liberally use [[Bone Chill]] to prevent healing.
The Sharrans possess overwhelming strength in numbers. She is supported by nearly twenty allies including two powerful [[Justiciar Crusader|Justiciar Crusaders]] and five [[Sharran Fidelian]] mages. All of her allies are capable of controlling the arena with [[Darkness]] and casting synergistic spells like [[Overwhelming Grief]]. All possess the Shadow Ambush passive, allowing them to deal extra necrotic damage to the party on attacks; they also liberally use [[Bone Chill]] to prevent healing.


Necrotic resistance and crowd control are the surest ways to increase survivability against the Sharrans' overwhelming numbers. Sources of [[Darkvision]] and/or immunity to [[Blind]] are necessary for melee strikers to wade through the clouds of darkness. The Justiciar Crusaders, [[Nightmist]] and [[Owltalon]], are second only to Viconia in power and are great targets for [[Crown of Madness]] or [[Dominate Person]].
Necrotic resistance and crowd control are the surest ways to increase survivability against the Sharrans' overwhelming numbers. Sources of [[Darkvision]] and/or immunity to [[Blind]] are necessary for melee strikers to wade through the clouds of darkness. The Justiciar Crusaders, [[Nightmist]] and [[Owltalon]], are second only to Viconia in power and are great targets for [[Crown of Madness]] or [[Dominate Person]].

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