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Steel Watcher Titan/Combat: Difference between revisions
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== Allies == | == Allies == | ||
* 3x [[Hellfire Watcher]] | * 3x [[Hellfire Watcher]] | ||
==Conditions== | |||
=== Immunities === | |||
Steel Watchers are immune to the following conditions: | |||
*{{cond| Prone }} | |||
*{{cond| Blinded }} | |||
*{{cond| Frightened }} | |||
*{{cond| Charmed }} | |||
*{{cond| Surprised }} | |||
*{{cond| Poisoned }} | |||
== Encounter details== | == Encounter details== | ||
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* On Explorer and Balanced difficulty, Lightning damage is particularly effective since the Steel Watcher Titan and all 3 accompanying Hellfire Watchers are vulnerable to it. | * On Explorer and Balanced difficulty, Lightning damage is particularly effective since the Steel Watcher Titan and all 3 accompanying Hellfire Watchers are vulnerable to it. | ||
* The Steel Watcher Titan can knock back party members with {{SAI|Repelling Protocol}}, and the Hellfire Watchers can pull them forward with {{SAI|Reposition Malefactor}}. Make sure to position party members so that such repositioning doesn't knock them into {{SAI|Hellfire Missiles}} or an exploding Steel Watcher. | * The Steel Watcher Titan can knock back party members with {{SAI|Repelling Protocol}}, and the Hellfire Watchers can pull them forward with {{SAI|Reposition Malefactor}}. Make sure to position party members so that such repositioning doesn't knock them into {{SAI|Hellfire Missiles}} or an exploding Steel Watcher. | ||
* Given its low int score, {{SAI|Absorb Intellect}} can quickly reduce the Steel Watcher Titan's int to 0 which will instantly kill it with the {{Cond|Atrophied}} condition. | * Given its low int score, {{SAI|Absorb Intellect}} can quickly reduce the Steel Watcher Titan's int to 0 which will instantly kill it with the {{Cond|Atrophied}} condition. However, this will prevent the Titan from dropping any loot. |