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Dying Stone Lord Thug: Difference between revisions

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(Created page with "{{PageSeo |title = Dying Stone Lord Thug |description = Dying Stone Lord Thug is a minor Human NPC in Baldur's Gate 3. He is one of the cutthroats that sided with new criminal force in the city underbelly, a shadow side of the Cult of the Absolute. |image = Dying SL Thug.png }} {{Infobox creature|movement m=9|weight kg=75|level=9|str=16|dex=11|con=14|int=12|wis=12|cha=14|str save prof=yes|con save prof=yes|hp=24|e hp=18|ac=16|condition=gravely wounded|passives=Extra Atta...")
 
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Dying Stone Lord Thug can be found on the shore of the [[River Chionthar]], down the cliff and almost under the monumental bridge on which [[Wyrm's Crossing]] is located. ({{coords|-141|73}}). He is sitting leaned against a low hedge with a knife deep in his guts. When the player approaches him, they can speak to the Thug, but only to watch him inevitably die after a couple of phrases.
Dying Stone Lord Thug can be found on the shore of the [[River Chionthar]], down the cliff and almost under the monumental bridge on which [[Wyrm's Crossing]] is located. ({{coords|-141|73}}). He is sitting leaned against a low hedge with a knife deep in his guts. When the player approaches him, they can speak to the Thug, but only to watch him inevitably die after a couple of phrases.


However, Dying Stone Lord Thug may occur to be one of disguises that [[Orin the Red]] takes to mock and toy with the player character. In this case, the dialogue with the Thug will be longer and more meaningful. Throughout the dialogue, the player will have to roll a passive {{Ability check|Perception|20}}. If succeeded, they will feel that the dying Thug for some reason seems to be reveling in his miserable condition.
However, Dying Stone Lord Thug may occur to be one of disguises that [[Orin the Red]] takes to mock and toy with the player character.<ref>This can be determined with right-click on the NPC, choosing to 'Examine' him. If the Thug is actually disguised Orin, the NPC will have her level, stats and passive features</ref> In this case, the dialogue with the Thug will be longer and more meaningful. Throughout the dialogue, the player will have to roll a passive {{Ability check|Perception|20}}. If succeeded, they will feel that the dying Thug for some reason seems to be reveling in his miserable [[Gravely Wounded (Condition)|condition]].


As with other cases of her taking various disguises in [[Rivington]], Orin will try to wheedle out from the player character any hint of shared understanding with her mindset, more so in case of playing as [[The Dark Urge]] origin.
As with other cases of her taking various disguises in [[Rivington]], Orin will try to wheedle out from the player character any hint of shared understanding with her mindset, more so in case of playing as [[The Dark Urge]] origin.


Whatever the player chooses to say or to do, after three or four phrases Orin will take her true appearance and, after another couple of spiteful phrases, disappear.
Whatever the player chooses to say or to do, after three or four phrases Orin will take her true appearance and, after another couple of spiteful phrases, disappear.
== Notes ==
{{reflist}}


{{Rivington}}
{{Rivington}}
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