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Taman: Difference between revisions
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Infobox
HiddenDragon (talk | contribs) (Navbox and categories) |
(Infobox) |
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| image = Taman.png | | image = Taman.png | ||
}} | }} | ||
{{Infobox creature | |||
{{Infobox | |||
| name = Taman | | name = Taman | ||
| full name = Taman | |||
| class = [[Fighter]] | | class = [[Fighter]] | ||
| image = Taman.png | | image = Taman.png | ||
Line 12: | Line 12: | ||
| race = [[High half-elf]] | | race = [[High half-elf]] | ||
| level = 2 | | level = 2 | ||
| size = Medium | | size = Medium | ||
| type = Humanoid | | type = Humanoid | ||
| | | ac = 13 | ||
| | | hp = 22 | ||
| | | t hp = 23 | ||
| | | movement m = 9 | ||
| | | weight kg = 55 | ||
| hiddenlevel = 2 | | hiddenlevel = 2 | ||
| str = 12 | | str = 12 | ||
Line 32: | Line 26: | ||
| wis = 10 | | wis = 10 | ||
| cha = 12 | | cha = 12 | ||
| | | str save prof = yes | ||
| | | con save prof = yes | ||
| | | passives = Darkvision, Fey Ancestry, Opportunity Attack | ||
}} | }} | ||
'''Taman''' is a [[High Half-Elf]] NPC bandit that is raiding the [[Overgrown Ruins]] at the [[Chapel Entrance]]. | |||
'''Taman''' is a [[High Half-Elf]] NPC bandit that is raiding the [[Overgrown Ruins]] at the [[Chapel Entrance]]. | |||
== Overview == | |||
Taman will be arguing with Gimblebock on what to do about the crashed [[Nautiloid]], being more calm and level headed about the dangers it could have. | |||
== Involvement == | == Involvement == | ||
Taman can be found at the [[Chapel Entrance]] with [[Gimblebock]], [[Quelenna]], and [[Warryn]], arguing with Gimblebock about whether they should stay or leave after the [[Nautiloid]] crash. When the player approaches, Gimblebock will automatically engage them in conversation. Depending on how this conversation goes, the group will either leave or attack the player. | Taman can be found at the [[Chapel Entrance]] with [[Gimblebock]], [[Quelenna]], and [[Warryn]], arguing with Gimblebock about whether they should stay or leave after the [[Nautiloid]] crash. When the player approaches, Gimblebock will automatically engage them in conversation. Depending on how this conversation goes, the group will either leave or attack the player. | ||