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(→‎Act Three: Discovered 2 Flaming Fists who drop tadpoles!)
(Undo revision 244557 by JellyCreeper (talk))
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[[File:Tadpole_Pool.png|right|140px|link=Mind Flayer Parasite Specimen]]
[[File:Tadpole_Pool.png|right|140px|link=Mind Flayer Parasite Specimen]]
'''Illithid powers''' are special abilities tied to the [[mind flayer]] tadpole that the player character, [[Origin]], and some non-Origin [[companions]] are infected with.
'''Illithid powers''' are special abilities tied to the [[mind flayer]] tadpole that the player character, [[Origin]], and some non-Origin [[companions]] are infected with.
{{TOC|limit=3}}
== Overview ==
Once attempting to cross the bridge leading to the [[Goblin Camp]] in [[Act One]], a cutscene involving the {{SmRarityItem|Mysterious Artefact}} will trigger. During the next [[Long Rest]], they will be visited by the [[Dream Guardian]] who encourages the player character to accept and wield the power the tadpole gives. This dream starts the [[Embrace Your Potential]] quest and enables the party to consume tadpoles in exchange for illithid powers.


Notably, [[Halsin]], [[Jaheira]], and [[Hirelings]] cannot get illithid powers.
Once the quest has started, consuming a {{SmRarityItem|Mind Flayer Parasite Specimen}} will unlock the Illithid Powers skill tree. All Mind Flayer Parasite Specimens in the party's inventory will be removed there and added to the skill tree interface, where they can be used to unlock new Illithid Powers. If no Mind Flayer Parasite Specimen is consumed, then the skill tree will also be unlocked if Minthara is recruited, because she has been forced to consume a Mind Flayer Parasite Specimen before and has already some Illithid Powers.
 
Once the party attempts to cross the bridge leading to the [[Goblin Camp]] in [[Act One]], a cutscene involving the [[Mysterious Artefact]] will trigger. During the next [[long rest]], they will be visited by the [[Dream Guardian]] who encourages the player character to accept and wield the power the tadpole gives. This dream starts the [[Embrace Your Potential]] quest and enables the party to consume tadpoles in exchange for illithid powers.


Once the quest has started, consuming [[Mind Flayer Parasite Specimen]]s, such as from the corpses of other infected, will allow the party members to unlock new powers. [[Karlach]], [[Wyll]], [[Lae'zel]], and [[Shadowheart]] will initially refuse to use illithid powers, but can be convinced to use them through [[Persuasion]] checks. The opportunity to convince these party members to partake in illithid powers will be provided again in early [[Act Three]], if they remain reluctant early on.
* {{CharLink|Gale}} and {{CharLink|Astarion}} are willing to use illithid powers, no roll required.
{{TOC|limit=3}}
* {{CharLink|Karlach}}, {{CharLink|Wyll}}, {{CharLink|Lae'zel}}, and {{CharLink|Shadowheart}} will initially refuse to use illithid powers, but can be convinced to use them through [[Persuasion]] checks. The opportunity to convince these party members to partake in illithid powers will be provided again in early [[Act Three]], if they remain reluctant early on.
* {{CharLink|Minthara}} already has consumed at least one Mind Flayer Parasite Specimen before the party met her, and because of this she already has some illithid powers upon being recruited ({{SAI|Charm}}, {{SAI|Concentrated Blast}}, {{SAI|Favourable Beginnings}} and {{SAI|Psionic Backlash}}).
* {{CharLink|Halsin}}, {{CharLink|Jaheira}}, and the [[Hirelings]] cannot get illithid powers.


== List of illithid powers ==
== List of illithid powers ==
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=== Elite powers ===
=== Elite powers ===
{{see also|Partial-illithid}}
{{see also|Partial-illithid}}
When you first gain access to illithid powers, the outer ring of abilities will be locked. At the very end of [[Act Two]], on the road to [[Baldur's Gate]], you will be given the opportunity to unlock these powers by agreeing to absorb the [[Astral-Touched Tadpole]] and become a [[partial-illithid]]. Doing this will automatically unlock [[Fly (Illithid Power)]] and the 5 powers of the innermost ring, i.e. {{SAI|Concentrated Blast}}, {{SAI|Favourable Beginnings}}, {{SAI|Force Tunnel}}, {{SAI|Psionic Overload}}, and {{SAI|Transfuse Health}}. Any regular [[tadpoles]] the character might have already spent to unlock these abilities will be refunded. Absorbing the Astral-Touched Tadpole will also permanently mark your character's face with dark veins and darken their eyes.
When first gaining access to illithid powers, the outer ring of abilities will be locked. At the very end of [[Act Two]], on the road to [[Baldur's Gate]], the party will be given the opportunity to unlock these powers by agreeing to absorb the [[Astral-Touched Tadpole]] and become a [[partial-illithid]]. Doing this will automatically unlock [[Fly (Illithid Power)]] and the 5 powers of the innermost ring, i.e. {{SAI|Concentrated Blast}}, {{SAI|Favourable Beginnings}}, {{SAI|Force Tunnel}}, {{SAI|Psionic Overload}}, and {{SAI|Transfuse Health}}. Any regular [[Tadpoles]] the character might have already spent to unlock these abilities will be refunded. Absorbing the Astral-Touched Tadpole will also permanently mark the character's entire body with dark veins and darken their eyes.


{| class=wikitable style="margin-left: auto; margin-right: auto; border: none;"
{| class=wikitable style="margin-left: auto; margin-right: auto; border: none;"
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| {{SAI|Illithid Expertise|w=40}}
| {{SAI|Illithid Expertise|w=40}}
| Passive Feature
| Passive Feature
| You have deepened your sense of self, gaining {{Expertise}} in {{Ability check|Persuasion, Deception, Intimidation}}s.
| You have deepened your sense of self, gaining {{Expertise}} in [[Persuasion]], [[Deception]] and [[Intimidation]] [[checks]].
Also grants [[Proficiency]] in those skills if not already possessed.
Also grants [[Proficiency]] in those skills if not already possessed.
| Unlock one of:
| Unlock one of:
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==== True Souls ====
==== True Souls ====
Dropped by defeating the following characters:
Dropped by defeating the following characters:
* [[Dror Ragzlin]]
* {{CharLink|Dror Ragzlin}}
* [[Edowin]]
* {{CharLink|Edowin}}
* [[Flind]]
* {{CharLink|Flind}}
* [[Minthara]]
* {{CharLink|Minthara}}
* [[Nere]]
* {{CharLink|Nere}}
* [[Priestess Gut]]
* {{CharLink|Priestess Gut}}


==== Loot ====
==== Loot ====
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==== True Souls ====
==== True Souls ====
Dropped by defeating the following characters:
Dropped by defeating the following characters:
* [[Adept Merim]]
* {{CharLink|Merim|Adept Merim}}
* [[Disciple Z'rell]]
* {{CharLink|Z'rell|Disciple Z'rell}}
* [[Flaming Fist Marcus]]
* {{CharLink|Marcus Falgor|Fist Marcus}}
* [[Linsella]]
* {{CharLink|Linsella}}
* [[Zealot Malik]]
* {{CharLink|Malik (zealot)|Zealot Malik}}


==== Loot ====
==== Loot ====
* Two are found by taking the Zhentarim Shipping Crate {{Coords|-71|-187}} at the docks of [[Moonrise Towers]].
* Two are found by taking the [[Zhentarim Shipping Crate]] {{Coords|-71|-187}} at the docks of [[Moonrise Towers]].
* One can be found in Zealot Krizt, who will be guarding the broken bridge to Moonrise Towers when first approaching it. If she is not attacked, her corpse {{Coords|625|-87}} can be later found in the [[Oubliette]] under Moonrise Towers.
* One can be found in Zealot Krizt, who will be guarding the broken bridge {{coords|-100|-149}} to Moonrise Towers when first approaching it. If she is not attacked, her corpse {{Coords|625|-87}} can be later found in the [[Oubliette]] under Moonrise Towers.
* Found in a Brine Pool {{Coords|678|45}}, after passing a DC16 Perception check, in the [[Mind Flayer Colony]] under Moonrise Towers.
* Found in a Brine Pool {{Coords|678|45}}, after passing a {{Ability check|Perception|16}}, in the [[Mind Flayer Colony]] under Moonrise Towers.
* If [[Isobel]] was abducted from [[Last Light Inn]], she will have a parasite on her body when you fight her alongside Ketheric.
* If [[Isobel Thorm|Isobel]] was abducted from [[Last Light Inn]], she will have a parasite on her body when you fight her alongside Ketheric.


==== Quest rewards ====
==== Quest rewards ====
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==== True Souls ====
==== True Souls ====
Dropped by defeating the following characters:
Dropped by defeating the following characters:
* [[Avery Sonshal]] in [[Felogyr's Fireworks]]
* {{CharLink|Avery Sonshal}} in [[Felogyr's Fireworks]]
* [[Sally Flymm|Sally]] and [[Dravo Flymm]] in [[Flymm's Cobblers]]
* {{CharLink|Sally Flymm|Sally}} and {{CharLink|Dravo Flymm}} in [[Flymm's Cobblers]]
* [[Manip Edenosa]] around [[Bloomridge Park]]
* {{CharLink|Edenosa|Manip Edenosa}} around [[Bloomridge Park]]
* [[Churg Elvek]] around the [[Grey Harbour Docks]]
* {{CharLink|Churg Elvek}} around the [[Grey Harbour Docks]]
* [[Fist 'Deadeye' Mibbs]] guarding the entrance to the Upper City near the Baldur's Gate [[Waypoint]]
* {{CharLink|Mibbs|Fist 'Deadeye' Mibbs}} guarding the entrance to the Upper City near the Baldur's Gate [[Waypoint]]
* [[Fist Healer Darbonna]] guarding the entrance to the Upper City near the Baldur's Gate [[Waypoint]]
* {{CharLink|Darbonna|Fist Healer Darbonna}} guarding the entrance to the Upper City near the Baldur's Gate [[Waypoint]]
 
====Partial-Illithid====
==== Minthara ====
Becoming a [[Partial-illithid]] refunds all [[tadpoles]] spent on unlocking any of the 5 "inner circle" Illithid Powers, i.e. {{SAI|Concentrated Blast}}, {{SAI|Favourable Beginnings}}, {{SAI|Force Tunnel}}, {{SAI|Psionic Overload}}, and {{SAI|Transfuse Health}}. Since Minthara starts with some of these Illithid Powers already unlocked, transforming her into a Partial-illithid will net the party 2 tadpoles.
Becoming a [[Partial-illithid]] refunds all [[tadpoles]] spent on unlocking any of the 5 "inner circle" Illithid Powers, i.e. {{SAI|Concentrated Blast}}, {{SAI|Favourable Beginnings}}, {{SAI|Force Tunnel}}, {{SAI|Psionic Overload}}, and {{SAI|Transfuse Health}}. Since Minthara starts with some of these Illithid Powers already unlocked, transforming her into a Partial-illithid will net the party 2 tadpoles.


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== Spellcasting ability modifier ==
== Spellcasting ability modifier ==
{{main|Spells#Spellcasting ability|custom=Spellcasting ability}}
Some illithid powers involve [[saving throws]]. For these powers, the [[difficulty class]] is determined by your [[Spells#Spellcasting ability|spellcasting ability modifier]], even for classes that do not typically have spells. All bonuses to spell save DC such as [[Arcane Acuity (Condition)|Arcane Acuity]] or [[Arcane Enchantment (+1)|Arcane Enchantment]] will also apply to illithid powers.


Illithid powers follow the same rule as scrolls when it comes to which ability is used for the saving throws of spells that requests one (e.g. Stage Fright).
In the case of a multiclass, the ability score used by this modifier is determined by the latest class added to the multiclass. In other words, taking level 1 in a new class will switch the spellcasting ability modifier used by illthid powers (and items or scrolls) to use the new class's modifier.
 
If the player has invested their levels in one class only, their spellcasting ability modifier will be the one from that class. Classes abilities are listed in the [[Spells#Spellcasting_ability|spells]] page.
 
It gets more complicated in the case of [[Multiclassing]], as the spellcasting ability modifier will be the one from the last class that has been added to the character, with a quirk: fighters and rogues will provide their ability modifier only if they are level 3 and in their spell subclass (Eldritch Knight and Arcane Trickster).
 
Example: {{InfoBlob|<nowiki>Wizard 5, Monk 1, Rogue 2</nowiki>}} will use the {{Ability|Wisdom}} stat for the saving throw difficulty of their illithid powers, as rogue is not taken into account here, and monk is the last class added before rogue.


== Pre-release powers ==
== Pre-release powers ==

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