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Hellfire Watcher: Difference between revisions

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feature boxes
(Infobox)
(feature boxes)
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{{RarityItem|Infernal Iron}}
{{RarityItem|Infernal Iron}}


== Attacks and Abilities ==
== Combat ==
Each Hellfire Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a [[Heavy Crossbow]] akin to {{RarityItem | Hellfire Engine Crossbow}}. The weapon does not drop when the Steel Watcher dies.
Each Hellfire Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a [[Heavy Crossbow]] akin to {{RarityItem | Hellfire Engine Crossbow}}. The weapon does not drop when the Steel Watcher dies.
=== Attacks and Abilities ===
{{feature box|Main Hand Attack}}
{{feature box|Debilitating Shot}}
{{feature box|Reposition Malefactor}}
{{feature box|Hellfire Exhaust}}
{{feature box|Self-Detonate}}


=== Immunities ===
Hellfire Watchers are immune to becoming:<br>
Hellfire Watchers are immune to becoming:<br>
{{cond|Prone }}<br>
{{cond|Prone }}<br>
Line 56: Line 63:
{{cond|Surprised }}<br>
{{cond|Surprised }}<br>
{{cond|Poisoned }}
{{cond|Poisoned }}
{{TooltipBox| {{IconText | Target MainHandAttack.png | Main Hand Attack }} |image=Main Hand Attack.webp |w=100|
Despite being a melee attack, this attack has a range. The Hellfire Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked [[Prone (Condition)|Prone]] and [[Maimed (Condition)|Maimed]].
{{Description | Strike with a colossal blade to knock the target Prone and Maim them.}}
{{Action}}<br>
{{Attack Roll}}<br>
{{Range|m=3|ft=10}}<br>
{{SmIconLink | size = 25 | Prone Condition Icon.webp | Prone }} {{Duration|1}}<br>
{{SmIconLink | size = 25 | Crippled Condition Icon.webp | Maimed (Condition) | Maimed }} {{Duration|2}}
{{DamageInfo | 3d12+4 | type = Slashing}}
}}
{{TooltipBox| {{IconText | Projectile MainHandAttack.png | Debilitating Shot}} |image=Ranged Attack.webp|w=100|
A ranged attack used by a Hellfire Watcher wielding a crossbow.
{{Description | Fire a hefty ballista bolt that may Pin Down the target.}}
{{Action}}<br>
{{Attack Roll}}<br>
{{Range|m=18|ft=60}}<br>
{{SmIconLink | size = 25 | Pin Down Icon.png | Pinned (Condition) | Pin Down }} {{Duration|1}}
{{DamageInfo|3d10+6|type=Piercing}}
}}
{{TooltipBox| {{SAI| Reposition Malefactor}} |image=Reposition Malefactor.webp|w=100|
Pulls the target close to the Hellfire Watcher.
{{Description | Pull a miscreant towards you for more thorough correction.}}
{{Action}}<br>
{{SavingThrow|DEX}}<br>
{{Range|m=14|ft=45}}<br>
{{DamageInfo|3d8|type=Bludgeoning}}
}}
{{TooltipBox| {{SAI| Hellfire Exhaust}} |image=Generic Fire.webp|w=100|
In front of itself, the Hellfire Watcher spews a cone of fire. Any target caught in the cone will take Fire damage. Extra damage is dealt to targets who are [[Burning (Condition)|Burning]]. This attack ignores {{Resistance|Fire|resistant|20px}}resistance and {{Resistance|Fire|immune|17px}}immunity to Fire damage. Target will still take half damage on a successful {{SavingThrow|DEX}}.
{{Description | Vent a gout of hellfire from your engine. Any already Burning creature caught in the blast take an extra 3-24 Fire damage. Hellfire ignores resistance and immunity to Fire damage.}}
{{Action}}<br>
{{SavingThrow|DEX}}<br>
{{AOE | radius | m = 3 | ft = 10 }}<br>
{{DamageInfo|3d8|type=Fire| save = Dexterity | save effect = half }}
{{DamageInfo|3d8|type=Fire | con = yes }}
}}
{{TooltipBox| {{SAI|Self-Detonate}} |image=Generic Explosion.webp|w=100|
Characters close to the Hellfire Watcher are caught in an explosion. The Watcher is in the center. This attack ignores {{Resistance|Fire|resistant|20px}}resistance and {{Resistance|Fire|immune|17px}}immunity to Fire damage. Target will still take half damage on a successful {{SavingThrow|DEX}}.
{{Description | Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. Hellfire ignores resistance and immunity to Fire damage.}}
{{SavingThrow|DEX}}<br>
{{DamageInfo|4d12+26|type=Fire| save = Dexterity | save effect = half }}
}}


=== Tactician ===
=== Tactician ===
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