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D&D 5e spell changes: Difference between revisions
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→Cantrips
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|{{SAI|Ray of Frost}}||-||Can freeze a water or blood surface to become an ice surface. Hitting a target standing on such a surface will also freeze said surface and force everyone standing in it to roll a Dexterity saving throw or be knocked prone. | |{{SAI|Ray of Frost}}||-||Can freeze a water or blood surface to become an ice surface. Hitting a target standing on such a surface will also freeze said surface and force everyone standing in it to roll a Dexterity saving throw or be knocked prone. | ||
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|{{SAI|Resistance (Cantrip)|Resistance}}||-||The bonus to saving throws is applied automatically until the spell ends. Using it once does not end the spell. | |{{SAI|Resistance (Cantrip)|Resistance}}||-||The bonus to saving throws is applied automatically until the spell ends. Using it once does not end the spell. Can be used in conversations when a dialogue choice triggers a saving throw. | ||
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|{{SAI|Sacred Flame}}||-||- | |{{SAI|Sacred Flame}}||-||- | ||
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|{{SAI|True Strike}}||Range increased from 30 ft to 60 ft||While the spell's description says two turns, it is effectively until the end of the caster's next turn like in D&D 5e. This is because the spell's duration includes the turn on which it was cast. Unlike in 5e, the advantage can be used with an attack roll made on the same turn the spell is cast. | |{{SAI|True Strike}}||Range increased from 30 ft to 60 ft||While the spell's description says two turns, it is effectively until the end of the caster's next turn like in D&D 5e. This is because the spell's duration includes the turn on which it was cast. Unlike in 5e, the advantage can be used with an attack roll made on the same turn the spell is cast. | ||
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|{{SAI|Vicious Mockery}}||-||The spell causes the caster to make a verbal quip which is voice acted. | |{{SAI|Vicious Mockery}}||-||The spell causes the caster to make a verbal quip which is voice acted. The insult is chosen randomly from a list of several. | ||
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