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Added combat-relevant skills to infobox
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| image = Andrick-thumbnail.png
| image = Andrick-thumbnail.png
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{{Infobox creature|movement m=9|weight kg=75|level=2|str=16|dex=11|con=12|int=10|wis=9|cha=8|int save prof=yes|wis save prof=yes|hp=19|e hp=13|ac=16|passives=Opportunity Attack|t hp=24|name=Andrick|title=Novice of the Absolute|image=Andrick-thumbnail.png|va=Ash Rizi|family=[[Brynna]] (sister) <br> [[Edowin]] (brother)|size=Medium|type=Humanoid|race=Human}}
{{Infobox creature
| name = Andrick
| title = Novice of the Absolute
| image =
<gallery>
Andrick-thumbnail.png|In-game
Portrait Andrick.png|Portrait
</gallery>
| va = Ash Rizi
| family = [[Brynna]] (sister) <br> [[Edowin]] (brother)
| size = Medium
| type = [[Humanoid]]
| race = [[Human]]
| class = [[Fighter]]
| level = 2
| e hp = 13
| hp = 19
| t hp = 24
| ac = 16
| movement m = 9
| weight kg = 75
| str = 16
| dex = 11
| con = 12
| int = 10
| wis = 9
| cha = 8
| int save prof = yes
| wis save prof = yes
| passives = Opportunity Attack
| athletics = 3
| acrobatics = 0
| perception = -1
}}


'''Andrick''' is a novice of the [[Absolute]]. He is searching the Wilderness for survivors of the Nautiloid Wreck alongside his fellow believers [[Edowin]] and [[Brynna]].
'''Andrick''' is a novice of the [[Absolute]]. He is searching the Wilderness for survivors of the Nautiloid Wreck alongside his fellow believers {{CharLink|Edowin}} and {{CharLink|Brynna}}.


== Involvement ==
== Involvement ==
=== Act One===
=== Act One===
Andrick is found in the [[Forest]] at {{Coords|139|446}} worrying over his brother, [[Edowin]], who is dying from the wounds sustained from an [[owlbear]] attack. He is more trusting of the party.  
Andrick is found in the [[Forest]] at {{Coords|139|446}} worrying over his brother, {{CharLink|Edowin}}, who is dying from the wounds sustained from an [[Owlbear]] attack. He is more trusting than her sister, {{CharLink|Brynna}}, if the party should try to help.  


Andrick has been tasked with looking for survivors of the Nautiloid Wreck. If the party reveals they are a survivor, or otherwise reveals themselves to not be a follower of the Absolute, he and his sister will turn aggressive.  
Andrick has been tasked with looking for survivors of the Nautiloid Wreck. If revealing that the party members are those survivors, or otherwise reveal that they are not followers of the Absolute, he and his sister will turn aggressive. If passing [[Skill Check|Skill Checks]] involving [[Medicine]] or [[Illithid Persuasion]] then Andrick and his sister won't attack.  


If the party does not reveal their allegiance, the remaining siblings will ask the party what they should do next. They can be convinced to keep looking, to leave for the [[Goblin Camp]], or to seek out the owlbear that attacked them. Whatever the case, so long as thing are resolved peaceful with the cultists, the party is rewarded 70 [[Experience]]. He can prove a useful ally against the beast and if he survives can be told alongside Brynna to either continue their search for survivors of the Nautiloid or return to the Goblin Camp.
If not revealing their true allegiance, the siblings will ask the party what they should do next. They can be convinced to keep searching for the survivors, to leave for the [[Goblin Camp]], or to seek out the owlbear that attacked them. If told to seek out the owlbear cave, they will head towards it and go in. Inside, they will hesitate just before reaching the den, and the party can convince them to press forward:


In the Goblin Camp, Andrick will greet the party and say he's still getting used to rubbing elbows with Goblins. He will turn hostile with the rest of the camp if attacking the leaders within the [[Shattered Sanctum]] or after the raid on the [[Emerald Grove]].  
* {{Dialogue option|You have no choice. ''Go.''|tags=Illithid|roll=Wisdom|dc=5}}
* {{Dialogue option|Move forward. Your True Soul commands it.|tags=True Soul, Illithid}}
* {{Dialogue option|Move forward. I command it.|tags=True Soul, Illithid}}
* {{Dialogue option|The Absolute has plans for you, child - and they only begin here.|roll=Performance|dc=5}}
* {{Dialogue option|I won't tolerate cowardice. Attack - ''now.''|roll=Intimidation|dc=10}}
* {{Dialogue option|Press your advantage now, before the beast smells your fear.|roll=Nature|dc=5}}
* {{Dialogue option|It killed your brother. FORGET FEAR. '''CHOOSE FURY.'''|tags=Berserker|roll=Intimidation|dc=10|advantage=y}}
* {{Dialogue option|Be sure. '''Attack.'''|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}}


Killing both [[Brynna]] and [[Andrick]] will award the [[Inspiration|Inspirational Event]] '''Reuniting Friends''' ([[Haunted One]] background).
Whatever the case, as long as the situation is resolved peacefully, the party is rewarded 70 [[Experience]]. Brynna can be a useful ally against the owlbear and if she survives can be told alongside Andrick to either continue their search for survivors of the Nautiloid or return to the Goblin Camp.


== Combat ==
In the Goblin Camp, Andrick will greet the party and say he's still getting used to rubbing elbows with Goblins. He will turn hostile with the rest of the camp if attacking the leaders within the [[Shattered Sanctum]] or after the raid on the [[Emerald Grove]].
=== Attacks and abilities===
{{Feature box|Main Hand Attack|item=Longsword}}


{{Feature box|Throw|item=Acid Vial}}
Killing both Brynna and Andrick will award the [[Inspiration|Inspirational Event]] '''Reuniting Friends''' ([[Haunted One]] background).
 
=== Loot ===
*{{MdRarityItem|Longsword}}
*{{MdRarityItem|Chain Mail}}
*{{MdRarityItem|Acid Vial}} (will not drop if already used)


== Companion approval ==
== Companion approval ==
Line 40: Line 73:
::{{Approval|Shadowheart|+1}}
::{{Approval|Shadowheart|+1}}


==Interactions ==
== Combat ==
If the party told them to go avenge Edowin, they leave and attack the Owlbear.
=== Attacks and abilities===
* Illithid Wisdom DC 2 - "You have no choice. ''Go''"
{{Feature box|Main Hand Attack|item=Longsword}}
* Performance DC 5 - "The Absolute has plans for you, child - and they only begin here."
 
* Intimidation DC 10 - "I won't tolerate cowardice. Attack - ''now''."
{{Feature box|Throw|item=Acid Vial}}
* Nature DC 5 - "Press your advantage now, before the beast smells your fear."
 
=== Notable loot ===
*{{MdRarityItem|Acid Vial}} (will not drop if already used)
*{{MdRarityItem|Chain Mail}}
*{{MdRarityItem|Longsword}}


After the fight, they either can be convinced to return to the nearest stronghold or to keep looking for the crash survivors. Or Andrick can be questioned on what they were doing. Telling that you the party are who they are looking for, causes them to attack the adventurers.
== External link ==
* {{FRWiki|Andrick|long}}


<!-- Navigational -->
<!-- Navigational -->
{{Forest}}
{{Forest|state=expanded}}
{{Goblin Camp}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in Act One]]
[[Category:Characters in Act One]]
[[Category:Characters in the Forest]]
[[Category:Characters in the Forest]]
[[Category:Characters in the Goblin Camp]]
[[Category:Humans]]
[[Category:Humans]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Followers of the Absolute]]
[[Category:Followers of the Absolute]]
[[Category:Fighters]]

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