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Steel Watcher Titan/Combat: Difference between revisions
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Major revamp of page using new featureboxes and new creature infobox
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(Major revamp of page using new featureboxes and new creature infobox) |
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{{CombatTab}} | {{CombatTab}} | ||
{{Infobox creature | |||
| name = Steel Watcher Titan | |||
| image = | |||
<gallery> | |||
Bg3.steel-watcher-titan.png | |||
</gallery> | |||
| full name = | |||
| va = | |||
| class = | |||
| title = Gortash's Magnum Opus | |||
| size = Large | |||
| race = Steel Watcher | |||
| type = Construct | |||
| hometown = | |||
| family = | |||
| ac = 16 | |||
| e hp = 258 | |||
| t hp = 479 | |||
| hp = 369 | |||
| movement m = 30 | |||
| movement ft = 9 | |||
| weight kg = 1800 | |||
| weight lb = 3600 | |||
| level = 12 | |||
| str = 22 | |||
| dex = 12 | |||
| con = 20 | |||
| int = 6 | |||
| wis = 10 | |||
| cha = 10 | |||
| str save prof = yes | |||
| con save prof = yes | |||
| resistances = bludgeoning resistant nm, piercing resistant nm, slashing resistant nm, poison immunity, psychic immunity, lightning vulnerability | |||
| t resistances = bludgeoning resistant nm, piercing resistant full, slashing resistant nm, necrotic resistant full, poison immunity, psychic immunity, fire resistant full | |||
| conditions = | |||
| t conditions = Legendary Resistance: Crowd Control | |||
| passives = Darkvision, Immutable Existence, Magic Resistance, Multiattack: Prone Restrained or Maimed, Opportunity Attack, Perfect Sentry | |||
| h passives = | |||
}} This page focuses on [[Steel Watcher Titan]]'s behaviour during combat encounters. | |||
== Attacks and abilities == | == Attacks and abilities == | ||
{{ | {{Feature box|Main Hand Attack|item=Watcher Greatsword}} | ||
{{Feature box|Multiattack (Steel Watcher Titan)}} | |||
{{ | {{Feature box|Hellfire Curse}} | ||
{{Feature box|Launch Protocol: Bola}} | |||
{{ | {{Feature box|Defensive Protocol: Bulwark}} | ||
{{Feature box|Terminate Bulwark Protocol}} | |||
{{Feature box|Repelling Protocol}} | |||
{{Feature box|Targeting Protocol: Hellfire Missiles}} | |||
{{ | {{Feature box|Hellfire Missiles}} | ||
{{Feature box|Self-Detonate (Steel Watcher Titan)}} | |||
{{ | |||
{{ | |||
{{ | |||
}} | |||
== Allies == | == Allies == | ||
* 3x [[Hellfire Watcher]] | * 3x [[Hellfire Watcher]] | ||
== | == Encounter == | ||
* After taking a certain amount of damage, the Steel Watcher Titan will always trigger {{SAI|Defensive Protocol: Bulwark}} before activating {{SAI|Targeting Protocol: Hellfire Missiles}} and firing those {{SAI|Hellfire Missiles}} on the following turn. This attack can be interrupted by damaging it enough to remove all of the temporary hp granted by Defense Protocol: Bulwark. | |||
* Upon reaching low hp, the Steel Watcher Titan will use {{SAI|Self-Detonate (Steel Watcher Titan)}} to explode just like a regular [[Steel Watcher (creature)|Steel Watcher]]. | |||
* On Tactician and Honor difficulty, the Steel Watcher Titan loses its vulnerability to Lightning damage and gains additional resistances. | |||
=== Honour === | |||
On Honour difficulty, the Steel Watcher Titan becomes the Hellfire Steel Watcher Titan, with a redder model similar to Hellfire Steel Watchers. Additionally, while in the Titan's [[Defensive Protocol: Bulwark]] state, it gains 200 [[Temporary Hit Points]] instead of 75, [[Unyielding Construct (Condition)]] prevents damage below 40 instead of 15, and [[Repair Matrix (Condition)]] heals for {{DamageText|6d8+14|Healing}} instead of {{DamageText|3d8|Healing}}. | |||
== Tactics == | |||
* {{RarityItem|Flashblinder}} grenades are exceedingly effective in this fight. Not only will they {{Cond|Stunned|stun}} the Titan (and the other Steel Watchers in the fight) for 2 turns, they will also instantly remove {{Cond|Defensive Protocol: Bulwark}}. In Honour mode, Flashblinders become even stronger since the guaranteed stun ignores the Titan's {{Cond|Legendary Resistance}} and since Defensive Protocol is significantly buffed compared to lower difficulties. | |||
* On Explorer and Balanced difficulty, Lightning damage is particularly effective since the Steel Watcher Titan and all 3 accompanying Hellfire Watchers are vulnerable to it. | |||
* The Steel Watcher Titan can knock back party members with {{SAI|Repelling Protocol}}, and the Hellfire Watchers can pull them forward with {{SAI|Reposition Malefactor}}. Make sure to position party members so that such repositioning doesn't knock them into {{SAI|Hellfire Missiles}} or an exploding Steel Watcher. | |||
* Given its low int score, {{SAI|Absorb Intellect}} can quickly reduce the Steel Watcher Titan's int to 0 which will instantly kill it with the {{Cond|Atrophied}} condition. | |||
[[Category:Combat | [[Category:Combat guide]] |