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Strange Ox: Difference between revisions
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| image = Strange Ox.png | | image = Strange Ox.png | ||
}} | }} | ||
{{Infobox creature | |||
| name = Strange Ox | |||
|name=Strange Ox | | image = | ||
|image= | <gallery> | ||
| | Strange Ox.png|Portrait | ||
|level=3 | Ox Model.png|Model | ||
| | </gallery> | ||
| | | level = 3 | ||
| | | str = 18 | ||
| | | dex = 10 | ||
| | | con = 14 | ||
| | | int = 2 | ||
|race=Beast | | wis = 10 | ||
|type=Beast | | cha = 4 | ||
| | | race = Beast | ||
| | | type = Beast | ||
| | | hp = 15 | ||
| | | ac = 10 | ||
|weight= | | size = Large | ||
| | | movement m = 9 | ||
| | | weight m = 600 | ||
| resistances = slashing resistance full, acid immunity, lightning resistance full | |||
| passives = Blindsight, Darkvision, Opportunity Attack | |||
| t passives = Blindsight, Caustic Strikes, Darkvision, Extra Attack, Opportunity Attack | |||
}} | }} | ||
{{SpoilerWarning|nograd=1}} | {{SpoilerWarning|nograd=1}} | ||
{{Q|Moo!|Strange Ox}} | {{Q|Moo!|Strange Ox}} | ||
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== Act Two == | == Act Two == | ||
{{SpoilerBox|act=2|nograd=1| | {{SpoilerBox|act=2|nograd=1| | ||
{{Infobox creature | |||
| name = Strange Ox (Revealed) | |||
| image = Zlorb Model.png | |||
| level = 5 | |||
| str = 15 | |||
| dex = 15 | |||
| con = 15 | |||
| int = 16 | |||
| wis = 15 | |||
| cha = 14 | |||
| race = Ooze | |||
| type = Ooze | |||
| hp = 132 | |||
| t hp = 163 | |||
| ac = 12 | |||
| size = Medium | |||
| movement m = 9 | |||
| weight m = 180 | |||
| resistances = slashing resistance full, acid immunity, lightning resistance full | |||
| passives = Blindsight, Darkvision, Opportunity Attack | |||
| t passives = Blindsight, Caustic Strikes, Darkvision, Extra Attack, Opportunity Attack | |||
}} | |||
Walking towards the Strange Ox in the stables of the [[Last Light Inn]] will prompt a {{Ability Check|Insight|10}} whether you've seen it before; passing this check is not necessary to talk to the Strange Ox. With [[Speak with Animals]], you continue the conversation you started in the [[Druid Grove]]. Regardless of what option you choose, you will need to pass a {{Ability Check|Persuasion, Perception, Nature|14}} to continue. | Walking towards the Strange Ox in the stables of the [[Last Light Inn]] will prompt a {{Ability Check|Insight|10}} whether you've seen it before; passing this check is not necessary to talk to the Strange Ox. With [[Speak with Animals]], you continue the conversation you started in the [[Druid Grove]]. Regardless of what option you choose, you will need to pass a {{Ability Check|Persuasion, Perception, Nature|14}} to continue. | ||
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== Notes == | == Notes == | ||
* In [[Act 2]], the Strange Ox will be level | * In [[Act 2]], the Strange Ox will be level 5 and have 163 maximum health. | ||
* In [[Act 3]], the Strange Ox will be level 9 and have | * In [[Act 3]], the Strange Ox will be level 9 and have 196 maximum health. The Ooze form will have 212 maximum health instead. | ||
* The Strange Ox has a hidden passive that generates a {{c|3m / 10ft}} radius {{Area|Acid (surface)}} surface when struck. | |||
== Footnotes == | == Footnotes == |