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Wild Magic: Teleport (Activate) (Barbarian): Difference between revisions

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{{see also|Wild Magic: Teleport}}
{{see also|Wild Magic: Teleport}}
{{ActionPage
{{ActionPage
| summary = '''Wild Magic: Teleport''' is a special {{Class|Wild Magic Barbarian}} class action that is randomly granted when you trigger a Wild Magic roll. It allows you to teleport as a bonus action every turn.
| summary = '''Wild Magic: Teleport''' is a {{Class|Wild Magic Barbarian}} class action that is only available when you trigger a Wild Magic roll of the same name. It allows you to teleport as a bonus action every turn.
| description = Until the end of your {{Cond|Rage}}, you can {{SAI|Wild Magic: Teleport (Barbarian)|Teleport}} each turn.
| description = As a bonus action, teleport up to {{Distance|m=18|ft=60}} to an unoccupied space you can see.
| image = Wild Magic Teleport Activate Barbarian.webp
| image = Wild Magic Teleport Barbarian.webp
| cost = bonus
| cost = bonus
| range m = 18
| range ft = 60
| recharge = Per turn
| recharge = Per turn
| condition = Wild Magic: Teleport (Barbarian)
| condition duration = 10
| class learns at level 3 = Wild Magic Barbarian
| class learns at level 3 = Wild Magic Barbarian
| notes =
| notes =
* The {{class|Wild Magic Sorcerer}} variant of this action, {{SAI|Wild Magic: Teleport}}, has a range of just {{distance|m=9}} compared to {{distance|m=18}} for the barbarian version.
}}
}}
{{BarbarianNavbox}}
{{BarbarianNavbox}}

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