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Predator Essence (Condition): Difference between revisions
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* Each Predator Essence heals the Houndmaster for {{DamageText|4d10|Healing}}. Moreover, he deals an additional {{DamageText|4d10|necrotic}} when he casts {{SAI|Grave Shot}}. | * Each Predator Essence heals the Houndmaster for {{DamageText|4d10|Healing}}. Moreover, he deals an additional {{DamageText|4d10|necrotic}} when he casts {{SAI|Grave Shot}}. | ||
| stack id = LOW_HOUNDMASTER_PREDATORESSENCE | |||
| stack priority = 1 | |||
| grants = Grave Shot | |||
|notes=* This condition is generated only through the following chain of events: [[Houndmaster Pol]] casts {{SAI|Houndmaster's Mark}}, one of his dogs ([[Zina]], [[Gordis]], or [[Rocky]]) hits the marked target to gather {{Cond|Prey Essence}}, then the same dog uses {{SAI|Have Nice Gift!}} to transfer the essence and develop one Predator stack.}} | |notes=* This condition is generated only through the following chain of events: [[Houndmaster Pol]] casts {{SAI|Houndmaster's Mark}}, one of his dogs ([[Zina]], [[Gordis]], or [[Rocky]]) hits the marked target to gather {{Cond|Prey Essence}}, then the same dog uses {{SAI|Have Nice Gift!}} to transfer the essence and develop one Predator stack.}} |