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Fearful (Condition): Difference between revisions

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*Targets can make a {{SavingThrow}} to shake off this effect if they end their turn out of sight from their source of fear.
*Targets can make a {{SavingThrow}} to shake off this effect if they end their turn out of sight from their source of fear.
| type = frightened
| type = frightened
| stack id = FEARED
| properties = InitiateCombat, OverheadOnTurn
| status groups = SG_Frightened, SG_Condition, SG_Fleeing
}}
}}

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