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Burning (Condition): Difference between revisions
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*Immune from if {{Cond|Wet}}. | *Immune from if {{Cond|Wet}}. | ||
*{{SAI|Dip}} action can be used on Burning characters and/or objects. | *{{SAI|Dip}} action can be used on Burning characters and/or objects. | ||
| stack id = BURNING | |||
| tick type = start | |||
| status groups = SG_Surface, SG_Light | |||
| properties = InitiateCombat, Burning, DisableOverhead, IgnoreResting | |||
}} | }} |