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Weapons: Difference between revisions
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→Simple weapons: Added cleric weapons here, since the proficiencies template is locked to general edit access
(→Weapon properties table: Change 10ft to 8ft to match the weapon page ranges and reality) |
m (→Simple weapons: Added cleric weapons here, since the proficiencies template is locked to general edit access) Tag: Reverted |
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Simple weapons are easy to learn and use. Every [[Class]] except Druid, Wizard, and Sorcerer is proficient with ''all'' simple weapons at Level 1. Otherwise, one can obtain simple weapon proficiency by taking the appropriate [[Feat]] at Level 4. A creature's [[Race]] and Class may also grant it proficiency with specific types of simple weapons; see [[#Proficiencies granted by Race and Class|Proficiencies granted by Race and Class]] below. | Simple weapons are easy to learn and use. Every [[Class]] except Druid, Wizard, and Sorcerer is proficient with ''all'' simple weapons at Level 1. Otherwise, one can obtain simple weapon proficiency by taking the appropriate [[Feat]] at Level 4. A creature's [[Race]] and Class may also grant it proficiency with specific types of simple weapons; see [[#Proficiencies granted by Race and Class|Proficiencies granted by Race and Class]] below. | ||
* '''Cleric:''' [[Flail]] and [[Morningstar]] in additon to simple weapons | |||
* '''Druid:''' [[Club]], [[Dagger]], [[Javelin]], [[Mace]], [[Quarterstaff]], [[Sickle]], [[Spear]] | * '''Druid:''' [[Club]], [[Dagger]], [[Javelin]], [[Mace]], [[Quarterstaff]], [[Sickle]], [[Spear]] | ||
* '''Wizard, Sorcerer:''' [[Dagger]], [[Quarterstaff]], [[Light Crossbow]] | * '''Wizard, Sorcerer:''' [[Dagger]], [[Quarterstaff]], [[Light Crossbow]] |