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Weapons: Difference between revisions

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→‎Simple weapons: Added cleric weapons here, since the proficiencies template is locked to general edit access
(→‎Weapon properties table: Change 10ft to 8ft to match the weapon page ranges and reality)
m (→‎Simple weapons: Added cleric weapons here, since the proficiencies template is locked to general edit access)
Tag: Reverted
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Simple weapons are easy to learn and use.  Every [[Class]] except Druid, Wizard, and Sorcerer is proficient with ''all'' simple weapons at Level 1.  Otherwise, one can obtain simple weapon proficiency by taking the appropriate [[Feat]] at Level 4.  A creature's [[Race]] and Class may also grant it proficiency with specific types of simple weapons; see [[#Proficiencies granted by Race and Class|Proficiencies granted by Race and Class]] below.
Simple weapons are easy to learn and use.  Every [[Class]] except Druid, Wizard, and Sorcerer is proficient with ''all'' simple weapons at Level 1.  Otherwise, one can obtain simple weapon proficiency by taking the appropriate [[Feat]] at Level 4.  A creature's [[Race]] and Class may also grant it proficiency with specific types of simple weapons; see [[#Proficiencies granted by Race and Class|Proficiencies granted by Race and Class]] below.


* '''Cleric:''' [[Flail]] and [[Morningstar]] in additon to simple weapons
* '''Druid:''' [[Club]], [[Dagger]], [[Javelin]], [[Mace]], [[Quarterstaff]], [[Sickle]], [[Spear]]
* '''Druid:''' [[Club]], [[Dagger]], [[Javelin]], [[Mace]], [[Quarterstaff]], [[Sickle]], [[Spear]]
* '''Wizard, Sorcerer:''' [[Dagger]], [[Quarterstaff]], [[Light Crossbow]]
* '''Wizard, Sorcerer:''' [[Dagger]], [[Quarterstaff]], [[Light Crossbow]]
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