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Wild Shape: Wolf: Difference between revisions
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Incite increases ally movement speed. Changed "incite enemies" to "incite allies"
HiddenDragon (talk | contribs) mNo edit summary |
(Incite increases ally movement speed. Changed "incite enemies" to "incite allies") |
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{{ActionPage | {{ActionPage | ||
|image=Wild Shape Wolf.webp | | image = Wild Shape Wolf.webp | ||
|summary='''Wild Shape: Wolf''' is a [[Wild Shape]] form available to [[Druid]]s. | | summary = '''Wild Shape: Wolf''' is a [[Wild Shape]] form available to [[Druid]]s. | ||
|description = Assume the shape of a dire wolf that can {{SAI|Inciting Howl (Wolf)|Incite}} | | description = Assume the shape of a dire wolf that can {{SAI|Inciting Howl (Wolf)|Incite}} allies and {{SAI|Exposing Bite|Distract}} enemies. The dire wolf has a starting health of {{Hp|18}} that increase every two druid levels. | ||
|extra description = While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your [[Intelligence]], [[Wisdom]], and [[Charisma]] scores. | | extra description = While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your [[Intelligence]], [[Wisdom]], and [[Charisma]] scores. | ||
When your beast form drops to 0 [[Hit Points|hit points]], you revert to your normal form. | When your beast form drops to 0 [[Hit Points|hit points]], you revert to your normal form. | ||
|cost=action, wldshp | | cost = action, wldshp | ||
|additional=[[File:Wolf Portrait.png|frameless|upright=1.5|left]] | | additional = [[File:Wolf Portrait.png|frameless|upright=1.5|left]] | ||
Wolf shape has the following physical attributes: | Wolf shape has the following physical attributes: | ||
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==== {{SAI|Pack Tactics|w=40}} ==== | ==== {{SAI|Pack Tactics|w=40}} ==== | ||
* Creature has {{Advantage}} on [[Attack Rolls]] against a target if one of its allies is within {{Distance|m=3|ft=10}} of the target and isn't Incapacitated. | * Creature has {{Advantage}} on [[Attack Rolls]] against a target if one of its allies is within {{Distance|m=3|ft=10}} of the target and isn't Incapacitated. | ||
|higher levels=*At Level 4, the maximum HP becomes 25. | | higher levels = *At Level 4, the maximum HP becomes 25. | ||
*At Level 6, the maximum HP becomes 35. | *At Level 6, the maximum HP becomes 35. | ||
*At Level 8, the maximum HP becomes 49. | *At Level 8, the maximum HP becomes 49. | ||
*At Level 10, the maximum HP becomes 69. | *At Level 10, the maximum HP becomes 69. | ||
*At Level 12, the maximum HP becomes 97. | *At Level 12, the maximum HP becomes 97. | ||
|variant of = Wild Shape | | variant of = Wild Shape | ||
|class learns at level 2 = Druid | | class learns at level 2 = Druid | ||
}} | }} | ||
{{DruidNavbox}} | {{DruidNavbox}} |