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Cazador Szarr: Difference between revisions

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Creating separate combat page to reduce clutter
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| description = Cazador is a Vampire Lord integral to Astarion's journey - a reminder of his time as a slave.
| description = Cazador is a Vampire Lord integral to Astarion's journey - a reminder of his time as a slave.
| image = Cazador Smile.png
| image = Cazador Smile.png
}}
{{SpoilerWarning|act=3}}
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|two=Cazador/combat
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{{Infobox character
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| hit_points = 208
| hit_points = 208
| hit_points_tactician = 270
| hit_points_tactician = 270
| hit_points_honour = 270
| movement_speed_meters =  
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'''Cazador Szarr''' is a [[vampire]] in ''[[Baldur's Gate 3]]'' who acts as a looming threat, specifically to [[Astarion]], as he is his cruel and ambitious vampiric master.
'''Cazador Szarr''' is a [[vampire]] in ''[[Baldur's Gate 3]]'' and [[Astarion]]'s former master. He is the primary antagonist of Astarion's personal quest, [[The Pale Elf]].


==Overview==
==Overview==
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=== Act Three ===
=== Act Three ===
Once in Baldur's Gate, the party can hunt down Cazador at [[Szarr Palace|Cazador's Palace]]. He is eventually found in [[Cazador's Dungeon|his Dungeon]], revealing that the ritual required not just the seven Vampire Spawn he sired, but also thousands of others. The "meals" [[Astarion]] brought Cazador were not for him to feed on, but rather prepared and turned into spawn for use in his ritual. Upon encountering Cazador, he will reclaim [[Astarion]], and begin his attempt to use him for the ritual. Should the party free [[Astarion]], and defeat Cazador, [[Astarion]] readies himself to take over the ritual, and absorb the power for himself - only for Cazador to reveal that if he were to continue the ritual himself, he would simply be consumed for it, as he has the marks of the pact on his back, and the ritual will still take his soul as a result, as it requires an exact amount of souls. An important choice follows.
Once in Baldur's Gate, the party can hunt down Cazador at [[Szarr Palace|Cazador's Palace]]. He is eventually found in [[Cazador's Dungeon|his Dungeon]], revealing that the ritual required not just the seven Vampire Spawn he sired, but also thousands of others. The "meals" [[Astarion]] brought Cazador were not for him to feed on, but rather prepared and turned into spawn for use in his ritual. Upon encountering Cazador, he will reclaim [[Astarion]], and begin his attempt to use him for the ritual. Should the party free [[Astarion]], and defeat Cazador, [[Astarion]] readies himself to take over the ritual, and absorb the power for himself - only for Cazador to reveal that if he were to continue the ritual himself, he would simply be consumed for it, as he has the marks of the pact on his back, and the ritual will still take his soul as a result, as it requires an exact amount of souls. The party must then make an important choice:


'''Let Astarion finish the Ritual'''
'''Let Astarion finish the Ritual'''


Should the party allow Astarion to finish the ritual, he will connect to the player character's parasite, and copy the scars on his back onto Cazador's own flesh, therefore fulfilling the requirements for the ritual, while allowing himself to remain alive. Astarion will then consume Cazador's, and all of the thousands of Vampire Spawns' essence to become Vampire Ascendant successfully.
Should the party allow Astarion to finish the ritual, he will connect to the player character's parasite, and copy the scars on his back onto Cazador's own flesh, therefore fulfilling the requirements for the ritual, while allowing himself to remain alive. Astarion will then consume Cazador's, and all of the thousands of Vampire Spawns' essence to successfully become the Vampire Ascendant.


'''Convince Astarion to kill Cazador and stop the Ritual'''
'''Convince Astarion to kill Cazador and stop the Ritual'''


If succeeded on a [[Persuasion]] or [[Insight]] check, Astarion will not continue the ritual for himself, and stab Cazador to death, falling to his knees, and sobbing, finally free from Cazador's tyrannical fist. If one of the spawns has been killed during the fight, Astarion will always kill Cazador.
If the party succeeds on a [[Persuasion]] or [[Insight]] check, Astarion will choose not continue the ritual for himself, and instead stab Cazador to death, falling to his knees, and sobbing, finally free from Cazador's tyranny. If even one of the vampire spawn died during the fight, the Vampire Ascendent ritual cannot be conducted and Astarion will default to this option.


'''Refuse to help Astarion.'''
'''Refuse to help Astarion.'''


If the party outright refuses to help Astarion without convincing him, or failing the skill checks above and still refusing to help Astarion, he will kill Cazador in the same sequence as above. But then he will destroy Cazador's [[Woe|Staff]], leaving the Vampire Spawn to rot. After this, he will permanently leave the party, stating that he hopes they "die screaming."
If the party outright refuses to help Astarion without convincing him, or fails the skill checks above and still refuses to help him, Astarion will kill Cazador in the same sequence as above. But he will then destroy Cazador's [[Woe|Staff]], leaving the Vampire Spawn to rot. After this, he will permanently leave the party, stating that he hopes they "die screaming."


'''Kill Cazador without Astarion in the party'''
'''Kill Cazador without Astarion in the party'''


The player character can stab Cazador while he is in his coffin. Mentioning this to Astarion afterwards will result in his contempt, and he will permanently leave the party unless the party convinces him not to do so.
The player character can stab Cazador while he is in his coffin if Astarion was not brought to the fight. Mentioning this to Astarion afterwards will infuriate him, and he will permanently leave the party unless the party convinces him not to do so.


'''Interrupt the ritual.'''
'''Interrupt the ritual.'''


If Astarion's ascension is interrupted by the party, the player character will throw Cazador's [[Rhapsody|dagger]] at him, killing Cazador and making the ritual impossible to complete. Astarion will then destroy Cazador's staff and attack the party, forcing the party to kill him.
The party can choose to interupt Astarion partway through the ritual. If they do so, the player character will throw Cazador's [[Rhapsody|dagger]] at him, killing Cazador and making the ritual impossible to complete. Astarion will then destroy Cazador's staff and attack the party, forcing the party to kill him.
 
Whichever choice the party decides on, Cazador ultimately dies.
 
== Combat ==
===Spells and abilities===
{{Feature box|Blight|item=Woe}}
{{Feature box|Call Lightning}}
{{Feature box|Fly (Class Action)}}
{{Feature box|Misty Escape (Cazador Szarr)}}
 
====Enough, Wretches!====
When Cazador reaches low enough health, he will use ''Enough, Wretches!'', and switch to physical attacks.
{{Feature box|Enough, Wretches!}}
{{Feature box|Multiattack (Vampire)}}
{{Feature box|Claws}}
 
====Tactician mode====
{{Feature box|Potent Misty Escape}}
 
====Honour mode====
{{Feature box|Vampiric Swarm}}
 
===Allies===
* [[Chatterteeth]] - powerful spellcaster
* 3x [[Fallen Gur Hunter]] - these function more or less like [[Ghast]]s, including fumes which can make party members {{Condition_inline|Nauseous}}.
* 4x [[Predator Werewolf]]
* 6x [[Bat]] - more may be spawn later


===Tactics===
No matter which choice the party decides on, Cazador ultimately dies.
* In the lead-up to the final confrontation with Cazador, Astarion can be split-off from the party and left way back up the stairs. Then upon descending the stairs with the rest of the party, Cazador will believe Astarion didn't accompany the party and will not entrap him. ''However'', as of Patch 6 if Asterion later joins the fight and Cazador is still alive, the fight will be interrupted by a cut scene and Asterion will be captured. This technique can nonetheless be used to delay the three turn countdown for Cazador's ascendance, and to hold off Asterion's imprisonment until a more manageable time in the battle.
* The narrow stairs make a fantastic choke point for crowd-controlling the mobs with spells early in the fight. Some electricity resistance for the party and there will be little Cazador can do on lower difficulty levels since Call Lightning is the only ranged attack he has. Beware of getting pushed off the edge yourself however.
* Using {{SAI|Daylight}} and similar spells will inflict [[Sunlight Hypersensitivity (Condition)]] on Cazador, reverting his mist form and causing 20 Radiant damage at the start of his turn. Multiple Daylight sources cast around the chamber can make it very difficult for Cazador to remain effective.
* Cazador's Ritual Sources can be interrupted by standing on the ritual circles. This will also grant whoever is standing on the circle one stack of [[Ritual Sources (Condition)]].


===Notable Loot===
==Notable Loot==
* {{MdRarityItem|Woe}}
* {{MdRarityItem|Woe}}
* {{MdRarityItem|Szarr Family Ring}}
* {{MdRarityItem|Szarr Family Ring}}

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