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Constitution Saving Throws: Difference between revisions
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→Weapon Actions
m (→Weapons) |
m (→Weapon Actions) Tag: Reverted |
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! class="unsortable" |Effect | ! class="unsortable" |Effect | ||
|- | |- | ||
| {{SAI| Heartstopper}} | | style="text-align:left;" | {{SAI| Heartstopper}} | ||
| [[Morningstars]] | | [[Morningstars]] | ||
| Affected entity has {{Disadvantage}} on {{Saving Throw| CON}}s and has one fewer {{Action}} for two turns. It can be removed by healing. | | Affected entity has {{Disadvantage}} on {{Saving Throw| CON}}s and has one fewer {{Action}} for two turns. It can be removed by healing. | ||
|- | |- | ||
| {{SAI| Pommel Strike}} | | style="text-align:left;" | {{SAI| Pommel Strike}} | ||
| [[Greatswords]], [[Longswords]] | | [[Greatswords]], [[Longswords]] | ||
| Inflicts {{Cond| Dazed}} for 2 turns. | | Inflicts {{Cond| Dazed}} for 2 turns. | ||
|- | |- | ||
| {{SAI| Concussive Smash}} | | style="text-align:left;" | {{SAI| Concussive Smash}} | ||
| [[Clubs]], [[Flails]], [[Greatclubs]], [[Light Hammers]], [[Maces]], [[Mauls]], [[Morningstars]], [[Warhammers]] | | [[Clubs]], [[Flails]], [[Greatclubs]], [[Light Hammers]], [[Maces]], [[Mauls]], [[Morningstars]], [[Warhammers]] | ||
| Inflicts {{Cond| Dazed}} for 2 turns. | | Inflicts {{Cond| Dazed}} for 2 turns. | ||
|- | |- | ||
| {{SAI| Maiming Strike}} | | style="text-align:left;" | {{SAI| Maiming Strike}} | ||
| [[Battleaxes]], [[War Picks]] | | [[Battleaxes]], [[War Picks]] | ||
| Inflicts {{Cond| Maimed}} for 2 turns. | | Inflicts {{Cond| Maimed}} for 2 turns. | ||
|- | |- | ||
| {{SAI| Lacerate}} | | style="text-align:left;" | {{SAI| Lacerate}} | ||
| [[Battleaxes]], [[Handaxes]], [[Glaives]], [[Greatswords]], [[Halberds]], [[Longswords]], [[Scimitars]], [[Sickles]] | | [[Battleaxes]], [[Handaxes]], [[Glaives]], [[Greatswords]], [[Halberds]], [[Longswords]], [[Scimitars]], [[Sickles]] | ||
| Inflicts {{Cond| Bleeding}} for 2 turns. | | Inflicts {{Cond| Bleeding}} for 2 turns. | ||
|- | |- | ||
| {{SAI| Piercing Strike}} | | style="text-align:left;" | {{SAI| Piercing Strike}} | ||
| [[Daggers]], [[Javelins]], [[Pikes]], [[Rapiers]], [[Shortswords]], [[Tridents]], [[War Picks]] | | [[Daggers]], [[Javelins]], [[Pikes]], [[Rapiers]], [[Shortswords]], [[Tridents]], [[War Picks]] | ||
| Inflicts {{Cond| Gaping Wounds}} for 2 turns. Undead and Constructs are immune. Targets take an additional {{DamageText| 2 | Piercing}} Damage when hit by a attack. Can be removed by healing. | | Inflicts {{Cond| Gaping Wounds}} for 2 turns. Undead and Constructs are immune. Targets take an additional {{DamageText| 2 | Piercing}} Damage when hit by a attack. Can be removed by healing. | ||
|- | |- | ||
| {{SAI| Piercing Shot}} | | style="text-align:left;" | {{SAI| Piercing Shot}} | ||
| [[Hand Crossbows]], [[Heavy Crossbows]], [[Light Crossbows]] | | [[Hand Crossbows]], [[Heavy Crossbows]], [[Light Crossbows]] | ||
| Inflicts {{Cond| Gaping Wounds}} for 2 turns. Undead and Constructs are immune. Targets take an additional {{DamageText| 2 | Piercing}} Damage when hit by a attack. Can be removed by healing. | | Inflicts {{Cond| Gaping Wounds}} for 2 turns. Undead and Constructs are immune. Targets take an additional {{DamageText| 2 | Piercing}} Damage when hit by a attack. Can be removed by healing. | ||
|- | |- | ||
| {{SAI| Hamstring Shot}} | | style="text-align:left;" | {{SAI| Hamstring Shot}} | ||
| [[Longbows]], [[Shortbows]] | | [[Longbows]], [[Shortbows]] | ||
| Inflicts {{Cond| Hamstrung}} for 2 turns. Affected entity has 50% reduced [[Movement Speed]]. | | Inflicts {{Cond| Hamstrung}} for 2 turns. Affected entity has 50% reduced [[Movement Speed]]. |