Ad placeholder

Dispel Evil and Good: Difference between revisions

Jump to navigation Jump to search
m
no edit summary
No edit summary
mNo edit summary
 
Line 12: Line 12:
| race learns at level 2 =
| race learns at level 2 =
| summary = This spell allows spellcasters to protect themselves from Evil and Good creatures, and allows them to break Enchantments on allies.
| summary = This spell allows spellcasters to protect themselves from Evil and Good creatures, and allows them to break Enchantments on allies.
| description = [[List of Creature Types#Aberration|Aberrations]], [[List of Creature Types#Celestial|Celestials]], [[List of Creature Types#Elemental|Elementals]], [[List of Creature Types#Fey|Fey]], [[List of Creature Types#Fiend|Fiends]], and [[List of Creature Types#Undead|Undead]] have {{Disadvantage}} on {{Attack Roll}}s against you. You can also break Enchantments that {{Cond|Charmed|Charm}}, {{Cond|Frightened|Frighten}}, or {{Cond|Malefic Possession|Possesses}} allies.
| description = [[List of Creature Types#Aberration|Aberrations]], [[List of Creature Types#Celestial|Celestials]], [[List of Creature Types#Elemental|Elementals]], [[List of Creature Types#Fey|Fey]], [[List of Creature Types#Fiend|Fiends]], and [[List of Creature Types#Undead|Undead]] have {{Disadvantage}} on {{Attack Roll}}s against you.
| extra description = You can also break Enchantments that {{Cond|Charmed|Charm}}, {{Cond|Frightened|Frighten}}, or {{Cond|Malefic Possession|Possesses}} allies.
| cost = action, spell5
| cost = action, spell5
| attack roll =
| attack roll =

Navigation menu