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While this passive is turned on, when an [[Unarmed Strike]] or melee weapon attack reduces a creatures [[hit points]] to zero or one, it will become {{cond|Knocked Out}} or {{cond|Knocked Out (Temporary)|Knocked Out (Temporary)}} (see [[#Notes|notes]] for more information). | While this passive is turned on, when an [[Unarmed Strike]] or melee weapon attack reduces a creatures [[hit points]] to zero or one, it will become {{cond|Knocked Out}} or {{cond|Knocked Out (Temporary)|Knocked Out (Temporary)}} (see [[#Notes|notes]] for more information). | ||
| description = Knock someone {{Cond|Knocked Out|Unconscious}} instead of killing them. | | description = Knock someone {{Cond|Knocked Out|Unconscious}} instead of killing them. | ||
| extra description = Must be unarmed or using a melee weapon. Doesn't work on [[undead]] or [[constructs]]. | |||
Must be unarmed or using a melee weapon. Doesn't work on [[undead]] or [[constructs]]. | |||
| toggleable = yes | | toggleable = yes | ||
| condition = Non-Lethal Damage | | condition = Non-Lethal Damage |