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Steel Watcher Titan/Combat: Difference between revisions
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Reformatted page. This one is kind of weird since the main page has so much of the actual combat info.
(addition of int reduction strategy) |
m (Reformatted page. This one is kind of weird since the main page has so much of the actual combat info.) |
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{{CombatTab}} | {{CombatTab}} | ||
== Attacks and abilities == | == Attacks and abilities == | ||
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* Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. | * Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. | ||
}} | }} | ||
== Allies == | |||
* 3x [[Hellfire Watcher]] | |||
== Tactics == | |||
<p>Tactician:</p> | |||
The Steel Watcher Titan will always trigger Defense Protocol: Bulwark before activating Targeting Profile: Hellfire Missiles and Self-Detonate. These can be interrupted by damaging it enough to remove all of the temporary hp granted by Defense Protocol: Bulwark, 75 thp. | |||
{{RarityItem|Flashblinder}} grenades are exceedingly effective in this fight. Not only will they {{Cond|Stun}} the Titan (and the other Steel Watchers in the fight) for 2 turns, they will also instantly remove {{Cond|Defensive Protocol: Bulwark}}. In Honour mode, Flashblinders become even stronger since the guaranteed stun ignores the Titan's {{Cond|Legendary Resistance}} and since Defensive Protocol is significantly buffed compared to lower difficulties. | |||
Additionally, given its low int score, [[Absorb Intellect]] can quickly reduce its int to 0 which will instantly kill it with the [[Atrophied (Condition)]]. | |||
[[Category:Combat guides]] | [[Category:Combat guides]] |