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Modding:Creating a custom cloth collider: Difference between revisions

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Created page with "{{Modding box}} If making a custom body, you may need to create a custom cloth collider for it. You can look up any vanilla cloth collider to use as a base, but here is an example one:<syntaxhighlight lang="xml" line="1"> <region id="ClothColliderBank"> <node id="ClothColliderBank"> <children> <node id="Resource"> <attribute id="ID" type="FixedString" value="76296449-d13a-4633-8050-9a273bf717fa" /> <attribute id="Name" type="LSString" value="WLF_FS_NK..."
(Created page with "{{Modding box}} If making a custom body, you may need to create a custom cloth collider for it. You can look up any vanilla cloth collider to use as a base, but here is an example one:<syntaxhighlight lang="xml" line="1"> <region id="ClothColliderBank"> <node id="ClothColliderBank"> <children> <node id="Resource"> <attribute id="ID" type="FixedString" value="76296449-d13a-4633-8050-9a273bf717fa" /> <attribute id="Name" type="LSString" value="WLF_FS_NK...")
(No difference)

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