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Riverside Teahouse: Difference between revisions
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=== Well === | === Well === | ||
Just south of the Teahouse entrance is a well that is also deceptively affected by the illusion of the area. Interacting with it when the illusion is up will have it appear as fresh, sweet-smelling water gurgling gently below. Without the illusion it is revealed the well has a fetid smell as it's full of dead flesh. Despite the truth of what's really in the water, drinking from it will give you the {{cond|Refreshed}} condition, which will increase the character's max [[Hit Points]] by 10 until their next [[Long Rest]]. (Note that temporary hit points will be removed at the same time.) After a [[Long Rest]] this is replaced with the {{cond|Nauseated}} condition, which inflicts vulnerability to Psychic and Acid damage until another [[Long Rest]]. Drinking from the well again with the {{cond|Nauseated}} condition will give the {{cond|Sickened}} condition. | Just south of the Teahouse entrance is a well that is also deceptively affected by the illusion of the area. Interacting with it when the illusion is up will have it appear as fresh, sweet-smelling water gurgling gently below. Without the illusion it is revealed the well has a fetid smell as it's full of dead flesh. Despite the truth of what's really in the water, drinking from it will give you the {{cond|Refreshed}} condition, which will increase the character's max [[Hit Points]] by 10 until their next [[Long Rest]]. (Note that temporary hit points will be removed at the same time.) After a [[Long Rest]] this is replaced with the {{cond|Nauseated}} condition, which inflicts vulnerability to Psychic and Acid damage until another [[Long Rest]]. Drinking from the well again with the {{cond|Nauseated}} condition will give the {{cond|Sickened}} condition. | ||
NOTE: If you drink from the well prior to engaging in combat with [[Auntie Ethel]], she will change the effect of {{cond|Refreshed}} to {{cond|Sickened}} during the battle. | |||
==Characters== | ==Characters== |