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Deflect Missiles: Difference between revisions

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{{ActionPage
{{ActionPage
|image = Deflect Missiles.webp
| image = Deflect Missiles.webp
|summary = '''Deflect Missiles''' is a [[Reaction]] gained by [[Monk]] at Level 3. Deflect Missiles allows the Monk to reduce incoming damage from ranged weapon attacks and optionally return the projectile.  
| summary = '''Deflect Missiles''' is a [[Reaction]] gained by [[Monk]] at Level 3. Deflect Missiles allows the Monk to reduce incoming damage from ranged weapon attacks and optionally return the projectile.
|description = Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level. If the damage is reduced to 0, you use a Ki Point to Deflect the Missile.
| description = Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level. If the damage is reduced to 0, you use a Ki Point to Deflect the Missile.
|cost = reaction
| cost = reaction
|additional = When an appropriate reaction happens, there are two choices:
| additional = When an appropriate reaction happens, there are two choices:
*'''Deflect Missiles'''
*'''Deflect Missiles'''
**Spend your [[Reaction]] to reduce the damage by {{InfoBlob|1d10 + your {{Ability|Dexterity}} + your monk level}} .
**Spend your [[Reaction]] to reduce the damage by {{InfoBlob|1d10 + your {{Ability|Dexterity}} + your monk level}} .
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**Spend your [[Reaction]] and a {{R|ki}} to catch a projectile from a ranged weapon attack and shoot it back at your attacker.
**Spend your [[Reaction]] and a {{R|ki}} to catch a projectile from a ranged weapon attack and shoot it back at your attacker.
**This attack counts as a {{SAI|Unarmed Strike}}.
**This attack counts as a {{SAI|Unarmed Strike}}.
|higherlevels =
| higherlevels =  
|class learns at level 3 = Monk
| class learns at level 3 = Monk
|notes = *You can only reduce damage from the attack - any additional effects can't be negated.
| notes = * Reducing damage does not negate any other effects of the attack. Conditons such as [[Gaping Wounds (Condition)|Gaping Wounds]] from a [[Piercing Strike]] are still applied, even if the damage is reduced all the way to 0.
**Additional effect here means everything that is no damage (e.g. a condition).
* This feature seems to behave weirdly with certain weapons, possibly due to bugs.
*Potential bugs/Needs testing: Seems to behave weirdly against certain weapons
** Deflect Missiles does not trigger at all against attacks from [[Giantbreaker]].
**Deflect Missiles does not trigger at all against the Giantbreaker on from a Dwarf Warlock (previously Barbarian).
** Against dual wielding [[Hand Crossbows]], the first attack will always hit; the second attack can be reduced by Deflect Missiles, but Deflect Missiles (Return) never triggers.
**Against dual wielding Hand Crossbows the first attack will always hit, the second attack can be reduced by Deflect Missiles, but Deflect Missiles (Return) never triggers.
}}
}}


[[Category:Sources of damage reduction]]
[[Category:Sources of damage reduction]]
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