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Unarmoured Defence (Barbarian): Difference between revisions

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{{Passive feature page
{{Passive feature page
| name = Unarmoured Defence
| summary = '''Unarmoured Defence''' is a [[Barbarian]] passive feature that adds your [[Constitution]] modifier to your [[Armour Class]] in addition to your [[Dexterity]] modifier when not wearing [[armour]].
| summary = '''Unarmoured Defence''' is a [[Barbarian]] passive feature that adds your [[Constitution]] modifier to your [[Armour Class]] in addition to your [[Dexterity]] modifier when not wearing [[armour]].
| description = Your body is as resilient as any armour. While not wearing [[armour]], you add your [[Constitution#Constitution Modifier Chart|Constitution Modifier]] to your {{ArmourClass}}. Wearing [[Heavy Armour]] impedes your [[Rage]].
| description = Your body is as resilient as any armour. While not wearing [[armour]], you add your [[Constitution#Constitution Modifier Chart|Constitution Modifier]] to your {{ArmourClass}}.
| extra description = Wearing [[Heavy Armour]] impedes all positive effects of your [[Rage]].
| brief = While unarmoured, add your [[Constitution]] modifier to AC.
| image = Unarmoured Defense Barbarian.webp
| image = Unarmoured Defense Barbarian.webp
| icon = Unarmoured Defense Barbarian Icon.webp
| additional =  
| additional =  
| condition =
| condition =
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* The normal base {{Armour Class}} is {{Code|10 + [[Dexterity|Dexterity modifier]]}}, while this changes it to {{Code|10 + [[Dexterity|Dexterity modifier]] + [[Constitution|Constitution modifier]]}}.
* The normal base {{Armour Class}} is {{Code|10 + [[Dexterity|Dexterity modifier]]}}, while this changes it to {{Code|10 + [[Dexterity|Dexterity modifier]] + [[Constitution|Constitution modifier]]}}.
** You will still get bonuses from other sources that don't change your base armour class like +1 AC [[robes]], {{RarityItem|Bracers of Defence}}, {{Cond|Shield of Faith}}, etc.
** You will still get bonuses from other sources that don't change your base armour class like +1 AC [[robes]], {{RarityItem|Bracers of Defence}}, {{Cond|Shield of Faith}}, etc.
* [[Helmets]] and [[Gloves]] marked as {{SAI|Light Armour|Light}}, {{SAI|Medium Armour|Medium}} or {{SAI|Heavy Armour}} count as armour, and will prevent Mage Armour from working.
* [[Helmets]] and [[Gloves]] marked as {{SAI|Light Armour|Light}}, {{SAI|Medium Armour|Medium}} or {{SAI|Heavy Armour}} count as armour, and will prevent Unarmoured Defence from working.
* This works while wearing a {{SAI|Shields|Shield}}, unlike its [[Unarmoured Defence (Monk)|Monk counterpart]].
* This works while wearing a {{SAI|Shields|Shield}}, unlike its [[Unarmoured Defence (Monk)|Monk counterpart]].
* {{Cond|Mage Armour}}, {{SAI|Draconic Resilience}}, {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Unarmoured Defence (Monk)}} and {{Cond|Barkskin}} all change your base armour class and therefore does not stack.
* {{Cond|Mage Armour}}, {{SAI|Draconic Resilience}}, {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Unarmoured Defence (Monk)}} and {{Cond|Barkskin}} all change your base armour class and therefore does not stack.

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