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Bard: Difference between revisions
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(removed proficiency increases and scaling cantrips) |
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; Skills with proficiency (Choose 3) | ; Skills with proficiency (Choose 3) | ||
: {{Skill|History}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Persuasion}}, {{Skill|Religion}}, {{Skill|Deception}}, {{Skill|Intimidation}}, {{Skill|Performance}}, {{Skill|Acrobatics}}, {{Skill|Sleight of Hand}}, {{Skill|Stealth}}, {{Skill|Animal Handling}}, {{Skill|Arcana}}, {{Skill|Investigation}}, {{Skill|Athletics}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Survival}} | : {{Skill|History}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Persuasion}}, {{Skill|Religion}}, {{Skill|Deception}}, {{Skill|Intimidation}}, {{Skill|Performance}}, {{Skill|Acrobatics}}, {{Skill|Sleight of Hand}}, {{Skill|Stealth}}, {{Skill|Animal Handling}}, {{Skill|Arcana}}, {{Skill|Investigation}}, {{Skill|Athletics}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Survival}} | ||
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At | : You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2. | ||
; Starting Equipment : {{RarityItem|Hand Crossbow}}, {{RarityItem|Simple Jerkin}}, {{RarityItem|Leather Boots}}, an [[Instrument]] chosen during character creation | ; Starting Equipment : {{RarityItem|Hand Crossbow}}, {{RarityItem|Simple Jerkin}}, {{RarityItem|Leather Boots}}, an [[Instrument]] chosen during character creation | ||