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Rogue: Difference between revisions
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→Level progression: "die" -> "dice"
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(→Level progression: "die" -> "dice") |
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: Once per turn, you can deal an extra {{DamageText|1d6|Physical|drs=t}} damage to an enemy you have {{Advantage}} on, or have an ally next to. | : Once per turn, you can deal an extra {{DamageText|1d6|Physical|drs=t}} damage to an enemy you have {{Advantage}} on, or have an ally next to. | ||
: You must have a [[Finesse]] or Ranged weapon equipped. | : You must have a [[Finesse]] or Ranged weapon equipped. | ||
: As you gain levels in Rogue, this damage will go up by adding more {{DieIcon|d6|Physical}} d6 | : As you gain levels in Rogue, this damage will go up by adding more {{DieIcon|d6|Physical}} d6 dice. | ||
{{H3|Level 2}} | {{H3|Level 2}} |