200
editsAd placeholder
Modding:Creating Item Icons: Difference between revisions
Jump to navigation
Jump to search
no edit summary
No edit summary |
No edit summary |
||
Line 35: | Line 35: | ||
== Sample Code == | == Sample Code == | ||
If your mod uses only one icon and has a 64x64 atlas, you can use this: | If your mod uses only one icon and has a 64x64 atlas, you can use this: | ||
<node id="TextureAtlasIconSize"> | |||
<attribute id="Height" type="int64" value="64"/> | |||
<attribute id="Width" type="int64" value="64"/> | |||
</node> | |||
<node id="TextureAtlasPath"> | |||
<attribute id="Path" type="LSString" value="Assets/Textures/Icons/MySweetMod_Icons.dds"/> | |||
<attribute id="UUID" type="FixedString" value="''GENERATE NEW UUID HERE''"/> | |||
</node> | |||
<node id="TextureAtlasTextureSize"> | |||
<attribute id="Height" type="int64" value="64"/> | |||
<attribute id="Width" type="int64" value="64"/> | |||
</node> | |||
<node id="IconUV"> | |||
<attribute id="MapKey" type="FixedString" value="MySweetMod_Item_Icon"/> 1 | |||
<attribute id="U1" type="float" value="0.0"/> Left side of icon | |||
<attribute id="U2" type="float" value="1.0"/> Right side of icon | |||
<attribute id="V1" type="float" value="0.0"/> Top side of icon | |||
<attribute id="V2" type="float" value="1.0"/> Bottom side of icon | |||
</node> | |||
== Tools to Create Icons == | == Tools to Create Icons == |