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Modding:Creating Item Icons: Difference between revisions
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(Created page with "== Dimensions == An item Icon has 3 dds parts, all perfect squares. === Tooltip Icon === This is 360x360px icon in the best quality it will be seen, when you hover over the item in the inventory. It has a fade gradient from the bottom. === Controller Icon === This is a 144x144px icon. It will be seen by people who play the game with a game controller. It is the same as the above, but it has no fade gradient. === Icon Atlas === This is a 64x64px square tile that will...") |
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=== Tooltip Icon === | === Tooltip Icon === | ||
This is | This is 380x380px icon in the best quality it will be seen, when you hover over the item in the inventory. | ||
It has a fade gradient from the bottom. | It has a fade gradient from the bottom. | ||
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== Folder Structure of Icons == | == Folder Structure of Icons == | ||
MySweetMod>Public>Game>Assets>ControllerUIicons>items_png '''144px icons for your items''' | |||
MySweetMod>Public>Game>Assets>ControllerUIicons>skills_png '''144px icons for your spells and ability icons''' | |||
MySweetMod>Public>Game>Assets>Tooltips>Icons '''380px spell icons''' | |||
MySweetMod>Public>Game>Assets>Tooltips>ItemIcons '''380px item icons''' | |||
MySweetMod\Public\MySweetMod\Assets\Textures\Icons ''''MySweetMod_Icons.dds' Icon atlas dds goes here.''' | |||
MySweetMod\Public\MySweetMod\Content\UI\[PAK]_UI '''Your _merged.lsx goes here. This tells the game where the atlas is. (and has its own UUID)''' | |||
MySweetMod\Public\MySweetMod\GUI '''Icons_Items.lsx goes here. This tells the game what size the atlas is, where the image is on the atlas and what name the icon has to link it all up.''' | |||
== Tools to Create Icons == | == Tools to Create Icons == |