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Adamantine Scimitar: Difference between revisions

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(Added damage type category)
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| rarity = rare <!-- EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = rare <!-- EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = +1
| enchantment = +1
| damage = 1d6+1 <!-- Must follow this exact strict format, with the "+ X" being optional. -->
| damage = 1d6 + 1 <!-- Must follow this exact strict format, with the "+ X" being optional. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or EMPTY if this isn't a Versatile weapon. -->
| versatile damage = <!-- Same format as regular damage, or EMPTY if this isn't a Versatile weapon. -->
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