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The Netherbrain/Combat: Difference between revisions

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Typo in "Conditions", tweaked several entries under "Notes" to read better.
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(Typo in "Conditions", tweaked several entries under "Notes" to read better.)
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| condition1_description = Will break free of its domination within 5 turns
| condition1_description = Will break free of its domination within 5 turns
| condition2_name = Against All Odds
| condition2_name = Against All Odds
| condition2_description = Begins with a portion of its HP mission, depending on an earlier ability check
| condition2_description = Begins with a portion of its HP missing, depending on an earlier ability check
| condition3_mode = Honour
| condition3_mode = Honour
| condition3_name = Aegis of the Absolute
| condition3_name = Aegis of the Absolute
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=== Inside the crown===
=== Inside the crown===
* On [[Tactician]], the Netherbrain will have 450 hit points.
* On [[Tactician]], the Netherbrain will have 450 hit points.
* The Netherbrain's hit point total can be reduced initially from rolling a natural 20 for the final skill check in the [[Morphic Pool]]
* The Netherbrain's hit point total can be reduced by 20% for the final fight by rolling a natural 20 for the final skill check in the [[Morphic Pool]].
* For each round, the first attack against the Brain will cause it to use [[Retributive Brainquake]] which will damage everything in range
* For each round, the first attack against the Brain will cause it to use [[Retributive Brainquake]], which will damage and potentially Slow everything in range.
* The Brain will use [[Orb of Negation]] to summon several orbs which cause damage at the end of the next round. These orbs will destroy the platforms beneath them, so it is important to move characters off of any marked platforms. Further, the brain should be quickly killed before all platforms are destroyed.
* The Brain will use [[Orb of Negation]] to summon several orbs which cause damage at the end of the next round. These orbs will destroy the platforms beneath them, so it is important to move characters off of any marked platforms. Further, the brain should be quickly killed before all platforms are destroyed.
* It is strongly recommend to have one's entire party near the portal before casting Karsus' Compulsion. Once the final fight against the Unbreakable Will begins, it is possible for the Netherbrain to negate all platforms near the portal, preventing party members caught outside from entering.


==Achievements==
==Achievements==
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