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Redhammer: Difference between revisions
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infobox, might need to have his save profs checked
(Undo revision 108612 by PcGameHunter (talk): Spoiler boxes are deprecated and should be avoided if possible) Tag: Undo |
(infobox, might need to have his save profs checked) |
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{{Stub}} | {{Stub}} | ||
{{Infobox character | |||
| name = Redhammer | |||
| image = Redhammer.webp | |||
| titles = Redhammer the Deviser | |||
| race = [[Gold dwarf]] | |||
| family = | |||
| level = 11 | |||
'''Redhammer''' is a submarine driver in [[Flymm Cargo's Basement]]. He is initially a neutral entity but has the potential to become hostile. | | modules = | ||
{{Infobox statistics | |||
| child = yes | |||
| size = Medium | |||
| type = Humanoid | |||
| armour_class = 15 | |||
| hit_points = 80 | |||
| movement_speed_meters = | |||
| movement_speed_feet = | |||
| weight_kg = 75 | |||
| weight_lb = | |||
| hiddenlevel = 11 | |||
| str = 18 | |||
| dex = 12 | |||
| con = 16 | |||
| int = 10 | |||
| wis = 14 | |||
| cha = 12 | |||
| str_save_proficiency = yes | |||
| dex_save_proficiency = yes | |||
| con_save_proficiency = yes | |||
| int_save_proficiency = yes | |||
| wis_save_proficiency = yes | |||
| cha_save_proficiency = yes | |||
| resistant1 = Poison | |||
| feature1_name = Darkvision | |||
| feature1_description = Can see in the dark up to 12m. | |||
| feature2_name = Dwarven Resilience | |||
| feature2_description = Advantage on saving throws against being Poisoned. Resistance against Poison damage. | |||
| feature3_name = Improved Extra Attack | |||
| feature3_description = You can make two additional attacks after attacking with your main-hand weapon. | |||
| feature4_name = Opportunity Attack | |||
| feature4_description = Automatically attack an enemy moving out of your reach. | |||
}} | |||
}} | |||
'''Redhammer''' is a submarine driver in [[Flymm Cargo#Basement|Flymm Cargo's Basement]]. He is initially a neutral entity but has the potential to become hostile. | |||
== | ==Involvement== | ||
===Conversation: Flymm Cargo Basement=== | ===Conversation: Flymm Cargo Basement=== | ||
When the player walks close enough to Redhammer he will pull them into a conversation and ask what they are doing. The player will be given several options for how to respond, but the exact options available may vary by game state. | When the player walks close enough to Redhammer he will pull them into a conversation and ask what they are doing. The player will be given several options for how to respond, but the exact options available may vary by game state. | ||
* Asking about the submersible will cause Redhammer to ask why the player is there, allowing them to select another response. | * Asking about the submersible will cause Redhammer to ask why the player is there, allowing them to select another response. | ||
* "Leave" has no apparent consequences. | * "Leave" has no apparent consequences.{{note|But as always, please {{Verify}} if you have a different story.}} | ||
=== Avenge The Drowned === | === Avenge The Drowned === | ||
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=== Waterways Inspector === | === Waterways Inspector === | ||
Players can sometimes use [[Deception]] to convince Redhammer that they are the "new waterways inspector," but the exact conditions that allow this are unclear. | Players can sometimes use [[Deception]] to convince Redhammer that they are the "new waterways inspector," but the exact conditions that allow this are unclear.{{note|There seem to be specific notes talking about the potential arrival of a new inspector, but please reference these items if you know which ones they are specifically.{{Verify}} }} | ||
* If the check is passed, | * If the check is passed, | ||
** Redhammer response will always update the status of [[Avenge the Drowned]]. | ** Redhammer response will always update the status of [[Avenge the Drowned]]. | ||
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* Leaving the conversation at this point has no apparent consequences. | * Leaving the conversation at this point has no apparent consequences. | ||
== | == Gallery == | ||
< | <gallery heights="250px" mode="packed"> | ||
Redhammer Model.png|Redhammer's model. | |||
Redhammer.webp|Redhammer talking. | |||
</gallery> | |||
== Footnotes == | |||
{{notelist}} | |||
{{NavBaldursGate}} | {{NavBaldursGate}} |