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Dice rolls: Difference between revisions

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* {{D20}}}}
* {{D20}}}}


The number of dice rolled is notated by with a number placed immediately before the ''d,'' and any applicable modifiers are given as an addition (if it is a bonus) or subtraction (if is a penalty) after the dice notation. When a single twenty sided dice (d20) is rolled with no modifiers, it is notated as {{InfoBlob|1d20}}. When two six-sided dice (d6) are rolled with a modifier of +2, the roll is notated as {{InfoBlob|2d6+2}}.
The number of dice to be rolled is notated immediately before the ''d''. Any applicable '''[[#Modifers|modifiers]]''' for the roll are given as an addition (if it is a '''bonus''') or subtraction (if is a '''penalty''') after the dice notation. When a single twenty sided dice (d20) is rolled with no modifiers, it is notated as {{InfoBlob|1d20}}. When two six-sided dice (d6) are rolled with a modifier of +3, the roll is notated as {{InfoBlob|2d6+3}}.


The range of potential results is usually given in parentheses. For example, a single dart from a {{SAI|Magic Missile|h=20px}} spell does 1d4+1 (2-5) Force damage, meaning it rolls 1d4 and adds 1 to the result, giving a possible total of between 2 and 5 points of damage.  
The range of potential results is often given in parentheses, especially for [[#Damage rolls|damage rolls]]. For example, a single dart from a {{SAI|Magic Missile|h=20px}} spell does {{InfoBlob|1d4+1 (2-5) Force damage}}. This means rolling 1d4 and adding 1 to the result, giving a possible total of 2 to 5 points of damage.


== Modifiers ==
== Modifiers ==

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