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Torgga: Difference between revisions
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Added attacks and loot, and corrected attribute scores and other stats
HarveyPekar (talk | contribs) mNo edit summary |
(Added attacks and loot, and corrected attribute scores and other stats) |
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|image=[[File:Torgga.png|350px]] | |image=[[File:Torgga.png|350px]] | ||
|STR=12 | |STR=12 | ||
|DEX= | |DEX=13 | ||
|CON=12 | |CON=12 | ||
|INT=10 | |INT=10 | ||
|WIS=12 | |WIS=12 | ||
|CHA=12 | |CHA=12 | ||
|str save = yes | |||
|dex save = yes | |||
|level=2 | |level=2 | ||
|race=[[Dwarf#Duergar|Duergar]] | |race=[[Dwarf#Duergar|Duergar]] | ||
|type=Humanoid | |type=Humanoid | ||
|HP= | |HP=16; 20{{Tactician}} | ||
|AC= | |AC=12 | ||
|speed=8m / 25ft | |speed=8m / 25ft | ||
|size=Medium | |size=Medium | ||
Line 26: | Line 28: | ||
{{PAS|Duergar Resilience}} | {{PAS|Duergar Resilience}} | ||
{{PAS|Sunlight Sensitivity}} | {{PAS|Sunlight Sensitivity}} | ||
|class = | |class =Ranger | ||
|location = [[Refectory]] | |location = [[Refectory]] | ||
|allies = | |allies =Overgrown Ruin Looters | ||
|exp=15}}'''Torgga''' is one of the bandits raiding the Overgrown Ruins dungeon in [[Chapter One]]. She is instantly hostile to the player as she spots them. | |exp=15}}'''Torgga''' is one of the bandits raiding the Overgrown Ruins dungeon in [[Chapter One]]. She is instantly hostile to the player as she spots them. | ||
==Attacks== | |||
{{Feature box|name=Ranged Attack|Uses {{RarityItem|Shortbow}} | |||
{{Action}} | |||
{{Attack Roll}}: +3, {{Range|m=18|ft=60}} | |||
Hit: {{DamageInfo|count=1|die=6|type=Piercing|plus=1}} | |||
Will use [[Weapon Actions]].}}{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Dagger}} | |||
{{Action}} | |||
{{Attack Roll}}: +3 | |||
Hit: {{DamageInfo|count=1|die=4|type=Piercing|plus=1}} | |||
Will use [[Weapon Actions]].}}{{Feature box|name=Ensnaring Strike|{{Action}} + {{Action|bonus}} + a first level {{SmallIcon|Spell Slot Icon.png}}[[Spells#Spell_Slot_Levels|Spell Slot]]. | |||
{{Attack Roll}}: +3 | |||
On a hit, Torgga's attack deals regular weapon damage and then summons thorny vines. The hit target must make a {{SavingThrow|STR|dc=11}} or become {{Cond|Ensnared}}.}} | |||
==Loot== | |||
*[[Dagger]] | |||
*[[Shortbow]] | |||
*[[Leather Armour]] | |||
{{NavWilderness}} | {{NavWilderness}} |