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Light Crossbow +1: Difference between revisions

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m
Added damage type category
(Added icon)
m (Added damage type category)
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| image = Light Crossbow PlusOne Icon.png
| image = Light Crossbow PlusOne Icon.png
| icon = Light Crossbow PlusOne Unfaded Icon.png
| icon = Light Crossbow PlusOne Unfaded Icon.png
| uid = WPN_HUM_LightCrossbow_A_1
| uuid = 509dd5c3-7c72-4335-9b23-19a14a884f2e
| description =  
| description =  
| quote = Though this crossbow's stock is hollowed out, its heavy trigger mechanism keeps it well balanced.
| quote = Though this crossbow's stock is hollowed out, its heavy trigger mechanism keeps it well balanced.
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| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| type = Light Crossbows <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Light Crossbows <!-- One of [[Category:Weapon Types]]. Always plural. -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon  
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d8 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d8 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Piercing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Piercing  
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| range = normal  
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = normal <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition = yes
| ammunition = yes
| finesse =
| heavy =
| light =
| loading = yes
| loading = yes
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 2.25
| weight kg = 2.25
| weight lb = 4.5
| weight lb = 4.5
| price = 600
| price = 40
| weapon actions = Piercing Shot
| weapon actions = Piercing Shot
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
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** [[Derryth Bonecloak]] in the [[Myconid Colony]]
** [[Derryth Bonecloak]] in the [[Myconid Colony]]
}}
}}
[[Category:Sources of Piercing damage]]
2,653
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