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User:T-Furan/Sandbox/Gear locator: Difference between revisions

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! scope="row"| {{MdRarityItem|Spellthief}}
! scope="row"| {{MdRarityItem|Spellthief}}
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*On a [[Critical Hit|critical hit]] with this longbow, regain one level 1 [[spells#Spell slots|spell slot]] ({{recharge|short rest}})
*On a [[Dice rolls#Critical hits|critical hit]] with this longbow, regain one level 1 [[Spells#Spell slots|spell slot]] ({{recharge|short rest}})
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! scope="row"| {{MdRarityItem|Corellon's Grace}}
! scope="row"| {{MdRarityItem|Corellon's Grace}}
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*+1 bonus to unarmed{{ref|name=note1}} [[Dice rolls#Attack rolls|attack rolls]] and [[damage roll|damage rolls]]
*+1 bonus to unarmed{{ref|name=note1}} [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]]
*+2 bonus to [[saving throws]] when not wearing [[armour]]
*+2 bonus to [[saving throws]] when not wearing [[armour]]
| Bought or stolen from [[Auntie Ethel]] in the lower part of [[The Hollow]]
| Bought or stolen from [[Auntie Ethel]] in the lower part of [[The Hollow]]
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*Immunity to being {{cond|Ensnared}} by druidic vines, and they don't count as {{cond|Difficult Terrain}} for you
*Immunity to being {{cond|Ensnared}} by druidic vines, and they don't count as {{cond|Difficult Terrain}} for you
*Gain a radial 3 m / 10 ft [[concentration]] AoE action with 10 turn duration that {{cond|Entangled|Entangles}} targets if they fail their [[Strength]] [[saving throw|save]] against your [[DC|spellcasting DC]] ({{recharge|long rest}})
*Gain a radial 3 m / 10 ft [[concentration]] AoE action with 10 turn duration that {{cond|Entangled|Entangles}} targets if they fail their [[Strength]] [[saving throw|save]] against your [[Dice rolls#Spell save DC|spell save DC]] ({{recharge|long rest}})
| Rewarded by [[Kagha]] to [[Druid|Druids]] in the druid sanctum if persuaded and saved during [[Investigate Kagha]]
| Rewarded by [[Kagha]] to [[Druid|Druids]] in the druid sanctum if persuaded and saved during [[Investigate Kagha]]
|style="text-align: center;"| [[Inner Sanctum]] {{Coords|-463|-28}}
|style="text-align: center;"| [[Inner Sanctum]] {{Coords|-463|-28}}
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! scope="row"| {{MdRarityItem|Wood Woad Shield}}
! scope="row"| {{MdRarityItem|Wood Woad Shield}}
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*Gain an action that deals {{DamageColor|Physical|1d4 Bludgeoning}} damage and {{cond|Ensnared|Ensnares}} the target if they fail their [[Strength]] [[saving throw|save]] against your [[DC|spellcasting DC]] ({{recharge|short rest}})
*Gain an action that deals {{DamageColor|Physical|1d4 Bludgeoning}} damage and {{cond|Ensnared|Ensnares}} the target if they fail their [[Strength]] [[saving throw|save]] against your [[Dice rolls#Spell save DC|spell save DC]] ({{recharge|short rest}})
| [[Wood Woad]] near the giant tree stump in [[Decrepit Sanctuary]]
| [[Wood Woad]] near the giant tree stump in [[Decrepit Sanctuary]]
|style="text-align: center;"| {{Coords|85|212}}
|style="text-align: center;"| {{Coords|85|212}}
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! scope="row"| {{MdRarityItem|Reason's Grasp}}
! scope="row"| {{MdRarityItem|Reason's Grasp}}
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*On ending {{cond|Rage}}, gain 15 [[Hit Points#Temporary Hit Points|temporary hit points]]
*On ending {{cond|Rage}}, gain 15 [[Hit points#Temporary hit points|temporary hit points]]
| Locked wooden chest on the rocky ledge in the [[The Risen Road#Cave|Risen Road cave]]
| Locked wooden chest on the rocky ledge in the [[The Risen Road#Cave|Risen Road cave]]
|style="text-align: center;"| {{Coords|37|644}}
|style="text-align: center;"| {{Coords|37|644}}
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! scope="row"| {{MdRarityItem|Boots of Aid and Comfort}}
! scope="row"| {{MdRarityItem|Boots of Aid and Comfort}}
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*When healing a target, it gains 3 [[Hit Points#Temporary Hit Points|temporary hit points]]
*When healing a target, it gains 3 [[Hit points#Temporary hit points|temporary hit points]]
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! scope="row"| {{MdRarityItem|Doom Hammer}}
! scope="row"| {{MdRarityItem|Doom Hammer}}
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! scope="row"| {{MdRarityItem|Glowing Shield}}
! scope="row"| {{MdRarityItem|Glowing Shield}}
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*When at 50% or less [[hit points]], you gain 8 [[Hit Points#Temporary Hit Points|temporary hit points]] ({{recharge|short rest}})
*When at 50% or less [[hit points]], you gain 8 [[Hit points#Temporary hit points|temporary hit points]] ({{recharge|short rest}})
| Locked wooden chest on a ridge next to the river, north-west of the [[Goblin Camp]] waypoint
| Locked wooden chest on a ridge next to the river, north-west of the [[Goblin Camp]] waypoint
|style="text-align: center;"| {{Coords|-53|461}}
|style="text-align: center;"| {{Coords|-53|461}}
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! scope="row"| {{MdRarityItem|Faithbreaker}}
! scope="row"| {{MdRarityItem|Faithbreaker}}
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*Gain an action that deals bonus {{DamageColor|Force|1d6 Force}} damage and pushes targets 5 m / 16 ft back if they fail their [[Strength]] [[saving throw|save]] against your [[DC|spellcasting DC]] ({{recharge|short rest}})
*Gain an action that deals bonus {{DamageColor|Force|1d6 Force}} damage and pushes targets 5 m / 16 ft back if they fail their [[Strength]] [[saving throw|save]] against your [[Dice rolls#Spell save DC|spell save DC]] ({{recharge|short rest}})
| [[Dror Ragzlin]] in the throne room
| [[Dror Ragzlin]] in the throne room
|style="text-align: center;"| {{Coords|299|36}}
|style="text-align: center;"| {{Coords|299|36}}
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! scope="row"| {{MdRarityItem|Xyanyde}}
! scope="row"| {{MdRarityItem|Xyanyde}}
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*On a miss with this mace, you encase the target in {{cond|Faerie Fire}} for 2 turns if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]] ({{recharge|short rest}})
*On a miss with this mace, you encase the target in {{cond|Faerie Fire}} for 2 turns if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Spell save DC|spell save DC]] ({{recharge|short rest}})
|rowspan=3| [[Minthara]] (NPC or [[Companions|Companion]]) at the table with invasion plans
|rowspan=3| [[Minthara]] (NPC or [[Companions|Companion]]) at the table with invasion plans
|rowspan="3" style="text-align: center;"| {{Coords|333|41}}
|rowspan="3" style="text-align: center;"| {{Coords|333|41}}
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! scope="row"| {{MdRarityItem|Blazer of Benevolence}}
! scope="row"| {{MdRarityItem|Blazer of Benevolence}}
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*On inspiring others with {{sai|Bardic Inspiration}}, you gain 4 [[Hit Points#Temporary Hit Points|temporary hit points]]
*On inspiring others with {{sai|Bardic Inspiration}}, you gain 4 [[Hit points#Temporary hit points|temporary hit points]]
| Rewarded by [[Volo]] at camp for [[Rescue Volo]]
| Rewarded by [[Volo]] at camp for [[Rescue Volo]]
|style="text-align: center;"| [[Campsite]]
|style="text-align: center;"| [[Campsite]]
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! scope="row"| {{MdRarityItem|Helmet of Smiting}}
! scope="row"| {{MdRarityItem|Helmet of Smiting}}
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*On applying [[Conditions|condition]] with a [[Smite]] spell, gain [[Hit Points#Teporary Hit Points|temporary hit points]] equal to your [[Charisma]] [[Abilities#Ability score modifiers|modifier]]
*On applying [[Conditions|condition]] with a [[Smite]] spell, gain [[Hit points#Temporary hit points|temporary hit points]] equal to your [[Charisma]] [[Abilities#Ability score modifiers|modifier]]
*[[Constitution]] [[saving throws]] +1
*[[Constitution]] [[saving throws]] +1
| Locked gilded chest behind the locked iron gate south-west of the [[Selûnite Outpost]] waypoint
| Locked gilded chest behind the locked iron gate south-west of the [[Selûnite Outpost]] waypoint
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! scope="row"| {{MdRarityItem|The Baneful}}
! scope="row"| {{MdRarityItem|The Baneful}}
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*+1 to [[Dice rolls#Attack rolls|attack rolls]] and [[damage rolls]] with this weapon
*+1 to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon
*On a hit with this shortsword, the target must succeed [[DC]] 14 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane}} on the target)
*On a hit with this shortsword, the target must succeed [[DC]] 14 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane}} on the target)
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}}
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}}
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! scope="row"| {{MdRarityItem|The Lifebringer}}
! scope="row"| {{MdRarityItem|The Lifebringer}}
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*When you gain {{cond|Lightning Charges}}, gain 3 [[Hit Points#Temporary Hit Points|temporary hit points]]. The temporary hit points disappear when you have no lightning charges left
*When you gain {{cond|Lightning Charges}}, gain 3 [[Hit points#Temporary hit points|temporary hit points]]. The temporary hit points disappear when you have no lightning charges left
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! scope="row"| {{MdRarityItem|Melf's First Staff}}
! scope="row"| {{MdRarityItem|Melf's First Staff}}
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*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*+1 bonus to [[Dice rolls#Spell save DC|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*Cast {{sai|Melf's Acid Arrow}} (level 2) ({{recharge|long rest}})
*Cast {{sai|Melf's Acid Arrow}} (level 2) ({{recharge|long rest}})
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! scope="row"| {{MdRarityItem|The Shadespell Circlet}}
! scope="row"| {{MdRarityItem|The Shadespell Circlet}}
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*While being [[obscured]], gain a +1 bonus to [[Saving throw#Difficulty Class|spell save DC]]
*While being [[obscured]], gain a +1 bonus to [[Dice rolls#Spell save DC|spell save DC]]
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! scope="row"| {{MdRarityItem|Boots of Speed}}
! scope="row"| {{MdRarityItem|Boots of Speed}}
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! scope="row"| {{MdRarityItem|Bow of the Banshee}}
! scope="row"| {{MdRarityItem|Bow of the Banshee}}
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*On a hit with this shortbow, the target must succeed [[DC]] 12 [[Wisdom]] save or get {{cond|Frightened}}. Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage Rolls|damage rolls]] with this weapon against '''Frightened''' creatures
*On a hit with this shortbow, the target must succeed [[DC]] 12 [[Wisdom]] save or get {{cond|Frightened}}. Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon against '''Frightened''' creatures
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! scope="row"| {{MdRarityItem|Shining Staver-of-Skulls}}
! scope="row"| {{MdRarityItem|Shining Staver-of-Skulls}}
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! scope="row"| {{MdRarityItem|Intransigent Warhammer}}
! scope="row"| {{MdRarityItem|Intransigent Warhammer}}
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*On landing a [[Critical Hit|critical hit]] or killing with this warhammer, all enemies in a 3 m / 10 ft area must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or fall {{cond|Prone}} for 2 turns
*On landing a [[Dice rolls#Critical hits|critical hit]] or killing with this warhammer, all enemies in a 3 m / 10 ft area must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or fall {{cond|Prone}} for 2 turns
| Watertight chest on [[Greymon|Corsair Greymon's]] boat
| Watertight chest on [[Greymon|Corsair Greymon's]] boat
|style="text-align: center;"| [[Ebonlake]] {{Coords|-452|-524}}
|style="text-align: center;"| [[Ebonlake]] {{Coords|-452|-524}}
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! scope="row"| {{MdRarityItem|The Protecty Sparkswall}}
! scope="row"| {{MdRarityItem|The Protecty Sparkswall}}
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*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]]
*+1 bonus to [[Dice rolls#Spell save DC|spell save DC]]
*While being imbued with {{cond|Lightning Charges}}, gain +1 bonus to [[AC]] and [[saving throws]]
*While being imbued with {{cond|Lightning Charges}}, gain +1 bonus to [[AC]] and [[saving throws]]
| Gilded chest behind the locked gate at the end of the trapped bridge
| Gilded chest behind the locked gate at the end of the trapped bridge
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! scope="row"| {{MdRarityItem|Grymskull Helm}}
! scope="row"| {{MdRarityItem|Grymskull Helm}}
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*Immunity to enemy [[Critical Hit|critical hits]]
*Immunity to enemy [[Dice rolls#Critical hits|critical hits]]
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage
*Cast {{sai|Hunter's Mark}} ({{recharge|long rest}})
*Cast {{sai|Hunter's Mark}} ({{recharge|long rest}})
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! scope="row"| {{MdRarityItem|Adamantine Mace}}
! scope="row"| {{MdRarityItem|Adamantine Mace}}
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*Attacks with this weapon against objects always [[Critical Hit|critically hit]]
*Attacks with this weapon against objects always [[Dice rolls#Critical hits|critically hit]]
*This weapon ignores [[resistance]] to {{DamageColor|Physical|Bludgeoning}} damage
*This weapon ignores [[resistance]] to {{DamageColor|Physical|Bludgeoning}} damage
|rowspan=6| Crafted using [[Mithral Ore]] and the corresponding [[The Adamantine Forge (Location)#Using the Forge|Mould]] at the anvil
|rowspan=6| Crafted using [[Mithral Ore]] and the corresponding [[The Adamantine Forge (Location)#Using the Forge|Mould]] at the anvil
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! scope="row"| {{MdRarityItem|Adamantine Longsword}}
! scope="row"| {{MdRarityItem|Adamantine Longsword}}
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*Attacks with this weapon against objects always [[Critical Hit|critically hit]]
*Attacks with this weapon against objects always [[Dice rolls#Critical hits|critically hit]]
*This weapon ignores [[resistance]] to {{DamageColor|Physical|Slashing}} damage
*This weapon ignores [[resistance]] to {{DamageColor|Physical|Slashing}} damage
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! scope="row"| {{MdRarityItem|Adamantine Scimitar}}
! scope="row"| {{MdRarityItem|Adamantine Scimitar}}
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*Attacks with this weapon against objects always [[Critical Hit|critically hit]]
*Attacks with this weapon against objects always [[Dice rolls#Critical hits|critically hit]]
*This weapon ignores [[resistance]] to {{DamageColor|Physical|Slashing}} damage
*This weapon ignores [[resistance]] to {{DamageColor|Physical|Slashing}} damage
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*When a melee attack misses you, you send the attacker {{cond|Reeling}} for 2 turns
*When a melee attack misses you, you send the attacker {{cond|Reeling}} for 2 turns
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]]
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Spell save DC|spell save DC]]
*Immunity to enemy [[Critical Hit|critical hits]]
*Immunity to enemy [[Dice rolls#Critical hits|critical hits]]
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! scope="row"| {{MdRarityItem|Adamantine Scale Mail}}
! scope="row"| {{MdRarityItem|Adamantine Scale Mail}}
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*All incoming damage is reduced by 1
*All incoming damage is reduced by 1
*When a melee attack misses you, you send the attacker {{cond|Reeling}} for 2 turns
*When a melee attack misses you, you send the attacker {{cond|Reeling}} for 2 turns
*Immunity to enemy [[Critical Hit|critical hits]]
*Immunity to enemy [[Dice rolls#Critical hits|critical hits]]
*[[Disadvantage]] on [[Stealth]] [[ability checks]]
*[[Disadvantage]] on [[Stealth]] [[ability checks]]
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*All incoming damage is reduced by 2
*All incoming damage is reduced by 2
*When a melee attack misses you, you send the attacker {{cond|Reeling}} for 3 turns
*When a melee attack misses you, you send the attacker {{cond|Reeling}} for 3 turns
*Immunity to enemy [[Critical Hit|critical hits]]
*Immunity to enemy [[Dice rolls#Critical hits|critical hits]]
*[[Disadvantage]] on [[Stealth]] [[ability checks]]
*[[Disadvantage]] on [[Stealth]] [[ability checks]]
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! scope="row"| {{MdRarityItem|Knife of the Undermountain King}}
! scope="row"| {{MdRarityItem|Knife of the Undermountain King}}
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*Reduce the number you need to roll a [[critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. When you roll 2 damage or less, reroll the dice, taking the highest result
*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. When you roll 2 damage or less, reroll the dice, taking the highest result
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this shortsword against [[obscured]] targets  
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this shortsword against [[obscured]] targets  
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! scope="row"| {{MdRarityItem|Vital Conduit Boots}}
! scope="row"| {{MdRarityItem|Vital Conduit Boots}}
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*On a [[concentration]] cast, gain 8 [[Hit Points#Temporary Hit Points|temporary hit points]]
*On a [[concentration]] cast, gain 8 [[Hit points#Temporary hit points|temporary hit points]]
*[[Athletics]] +1
*[[Athletics]] +1
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! scope="row"| {{MdRarityItem|Unseen Menace}}
! scope="row"| {{MdRarityItem|Unseen Menace}}
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*Reduce the number you need to roll a [[critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon and immunity to being [[Disarming|disarmed]]
*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon and immunity to being [[Disarming|disarmed]]
*The effect wears off for 2 rounds when you miss an attack roll with this weapon
*The effect wears off for 2 rounds when you miss an attack roll with this weapon
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*Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
*Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
*Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage Rolls|damage rolls]] with this weapon against [[githyanki]], [[Aberration|Aberrations]], [[Fiend|Fiends]], and [[Elemental|Elementals]]
*Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon against [[githyanki]], [[Aberration|Aberrations]], [[Fiend|Fiends]], and [[Elemental|Elementals]]
*Cast {{sai|Wrathful Smite}} (level 1) ({{recharge|short rest}})
*Cast {{sai|Wrathful Smite}} (level 1) ({{recharge|short rest}})
| [[Voss|Kith'rak Voss]] at camp after completing the [[Discover the Artefact's Secrets]] quest, if chosen to be attacked
| [[Voss|Kith'rak Voss]] at camp after completing the [[Discover the Artefact's Secrets]] quest, if chosen to be attacked

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