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→‎Act One: fixed extremely poor grammar
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==Act One ==
==Act One ==
{{SpoilerWarning}}
{{SpoilerWarning}}
Upstairs by the rooms of the burning inn, Benryn and [[Counselor Florrick]] will be in need of help on opposites sides. Breaking the door of the room he's in, results in an explosion that spreads the fire and makes the rescue more difficult. If [[Speak with Dead]] is used in [[Mirileth]] first, by the adjacent building, South of the burning room, she will ask for his rescue and indicate a nearby door that is closer to him.
Upstairs in the rooms of the burning inn, Benryn and [[Counselor Florrick]] will be in need of help on opposites sides. Breaking the door of the room Benryn is in results in an explosion that spreads the fire and makes the rescue more difficult. If [[Speak with Dead]] is first used on [[Mirileth]], located in the adjacent building south of the burning room, she will ask for his rescue and indicate a nearby door that is closer to him.


After a successful rescue, he will run to Mirileth's body and starts mourning. Using [[Speak with Dead]] on her, will prompt him to ask about a dowry, that progress the quest. She will then reveal that the dowry is at the barn behind the inn. After finding it, the Player can keep it or give it back to Benryn, completing [[Rescue the Trapped Man]]. He will stay besides her body after the quest is finished.
After a successful rescue, he will run to Mirileth's body and start mourning. Using [[Speak with Dead]] on her will prompt him to ask about a dowry, progressing the quest. She will then reveal that the dowry is at the barn behind the inn. After finding it, the Player can keep it or return it to Benryn, completing [[Rescue the Trapped Man]]. He will stay beside her body after the quest is finished.


== Gameplay==
== Gameplay==
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