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Ray of Sickness: Difference between revisions
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Added "save" param and used the three-letter abbreviation for the attribute in the "condition save" param. This should allow the appropriate save to show up in Cargo search tables.
Chronofreak (talk | contribs) mNo edit summary |
(Added "save" param and used the three-letter abbreviation for the attribute in the "condition save" param. This should allow the appropriate save to show up in Cargo search tables.) |
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Line 23: | Line 23: | ||
| damage modifier = | | damage modifier = | ||
| damage type = Poison | | damage type = Poison | ||
| damage save = | | damage save = | ||
| damage save effect = negate | | damage save effect = negate | ||
| damage per = | | damage per = | ||
Line 33: | Line 33: | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| save = CON | |||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
Line 41: | Line 42: | ||
| condition = Poisoned | | condition = Poisoned | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition save = | | condition save = CON | ||
| area = | | area = | ||
| area category = | | area category = |