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Modding:Creating Race Mods: Difference between revisions

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Line 35: Line 35:
     <attribute id="GroupName" type="FixedString" value="03Hair" />
     <attribute id="GroupName" type="FixedString" value="03Hair" />
<attribute id="MapKey" type="FixedString" value="03Hair" />
<attribute id="MapKey" type="FixedString" value="03Hair" />
<attribute id="MaterialPresetResource" type="FixedString" value="536e441f-3fee-c04a-9698-6608ebe70824" /> This sets hair color
<attribute id="MaterialPresetResource" type="FixedString" value="536e441f-3fee-c04a-9698-6608ebe70824" /> This sets default hair color
</node>
</node>
</syntaxhighlight>Hair Color<syntaxhighlight lang="xml">
</syntaxhighlight>Hair Color<syntaxhighlight lang="xml">
Line 47: Line 47:
<attribute id="Bone" type="FixedString" value="" />
<attribute id="Bone" type="FixedString" value="" />
<attribute id="Slot" type="FixedString" value="Hair" />
<attribute id="Slot" type="FixedString" value="Hair" />
<attribute id="VisualResource" type="FixedString" value="1dc629c7-382c-3090-e72f-c7f4d44d5e3d" /> This sets the default hair style
<attribute id="VisualResource" type="FixedString" value="1dc629c7-382c-3090-e72f-c7f4d44d5e3d" /> This sets default hair style
</node>
</node>
</syntaxhighlight>Hair Style
</syntaxhighlight>Hair Style
[[Category:Race and class modding]]
[[Category:Race and class modding]]

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