10
editsAd placeholder
Abjuration School: Difference between revisions
Jump to navigation
Jump to search
m
Added more links to nouns
HiddenDragon (talk | contribs) (Updated formatting) |
GunTheHuman (talk | contribs) m (Added more links to nouns) |
||
Line 4: | Line 4: | ||
}} | }} | ||
{{SubclassQuote|quote=Abjuration spells summon wards, banish enemies, and nullify magic, suitable for those who wish to defend themselves and others.|image=Class Wizard Abjuration Badge Icon.png}} | {{SubclassQuote|quote=Abjuration spells summon wards, banish enemies, and nullify magic, suitable for those who wish to defend themselves and others.|image=Class Wizard Abjuration Badge Icon.png}} | ||
'''Abjuration School''' is one of the [[Wizard#Level 2|Subclasses]] of [[Wizard]]. These Wizards are specialized in magic that can protect themselves and allies from spell effects. They also have the ability to gain additional [[Hit Points]] whenever they cast an Abjuration spell. | '''Abjuration School''' is one of the [[Wizard#Level 2|Subclasses]] of [[Wizard]]. These Wizards are specialized in magic that can protect themselves and allies from spell effects. They also have the ability to gain additional [[Hit Points]] whenever they cast an [[Abjuration spells|Abjuration spell]]. | ||
[[Category:Subclasses]] | [[Category:Subclasses]] | ||
== Subclass features == | == Subclass features == | ||
Line 15: | Line 15: | ||
; {{SAI|Arcane Ward|w=40}} | ; {{SAI|Arcane Ward|w=40}} | ||
: The residual magic of your spells forms a ward around you that protects you from harm. | : The residual magic of your spells forms a [[Arcane Ward (Condition)|ward]] around you that protects you from harm. | ||
: Each time you cast an Abjuration spell, the intensity of the ward increases by the amount of the spell's Level, up to a maximum of 2x your Wizard level. | : Each time you cast an [[Abjuration spells|Abjuration spell]], the intensity of the ward increases by the amount of the spell's Level, up to a maximum of '''2x''' your [[Wizard]] level. | ||
: Each time you take damage, the ward blocks an amount of damage equal to its intensity, and its intensity decreases by 1. | : Each time you take damage, the ward blocks an amount of damage equal to its intensity, and its intensity decreases by '''1'''. | ||
: After each [[Long Rest]], the ward's intensity resets, and becomes the same as your Wizard level. | : After each [[Long Rest]], the ward's intensity resets, and becomes the same as your [[Wizard]] level. | ||
{{H3|Level 6}} | {{H3|Level 6}} | ||
; {{SAI|Projected Ward|w=40}} | ; {{SAI|Projected Ward|w=40}} | ||
: As a reaction, when a nearby ally takes damage you can sacrifice your '''Arcane Ward''' to reduce the damage they take, and its intensity reduces by 1. | : As a [[Reaction (Resource)|reaction]], when a nearby ally takes damage you can sacrifice your '''[[Arcane Ward]]''' to reduce the damage they take, and its intensity reduces by '''1'''. | ||
{{H3|Level 10}} | {{H3|Level 10}} | ||
; {{SAI|Improved Abjuration|w=40}} | ; {{SAI|Improved Abjuration|w=40}} | ||
: Each time you take a [[Short Rest]] the intensity of your '''Arcane Ward''' increases by an amount equal to your Wizard level. | : Each time you take a [[Short Rest]] the intensity of your '''[[Arcane Ward]]''' increases by an amount equal to your [[Wizard]] level. | ||
{{WizardNavbox}} | {{WizardNavbox}} |