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Dice rolls: Difference between revisions
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The range of results is usually given in parentheses. For example, a single dart from a {{SAI|Magic Missile|h=20px}} spell does 1d4+1 (2-5) Force damage, meaning it rolls 1d4 and adds 1 to the result, giving a possible total of between 2 and 5 points of damage. | The range of results is usually given in parentheses. For example, a single dart from a {{SAI|Magic Missile|h=20px}} spell does 1d4+1 (2-5) Force damage, meaning it rolls 1d4 and adds 1 to the result, giving a possible total of between 2 and 5 points of damage. | ||
== d20 rolls == | |||
d20 rolls are generally rolled against a number – ypically an [[Armour Class]] (A) or [[Difficulty Class]] (DC) – to determine success. If the final result of the roll, after any applicable modifiers are added, is equal to or exceeds the number it is rolled against, the attempt was successful. | d20 rolls are generally rolled against a number – ypically an [[Armour Class]] (A) or [[Difficulty Class]] (DC) – to determine success. If the final result of the roll, after any applicable modifiers are added, is equal to or exceeds the number it is rolled against, the attempt was successful. | ||