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Radiating Orb (Condition): Difference between revisions
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*{{MdRarityItem|Luminous Gloves}}: When the wearer deals {{DamageType|Radiant}} damage, the target receives 1 turn of {{Cond|Radiating Orb}}. | *{{MdRarityItem|Luminous Gloves}}: When the wearer deals {{DamageType|Radiant}} damage, the target receives 1 turn of {{Cond|Radiating Orb}}. | ||
*{{MdRarityItem|The Sacred Star}}: On a hit, inflict 1 turn of {{Cond|Radiating Orb}} upon the target. | *{{MdRarityItem|The Sacred Star}}: On a hit, inflict 1 turn of {{Cond|Radiating Orb}} upon the target. | ||
*{{MdRarityItem|Luminous Armour}}: When the wearer deals {{DamageType|Radiant}} damage, they cause a {{SAI|Radiant Shockwave}} that | *{{MdRarityItem|Luminous Armour}}: When the wearer deals {{DamageType|Radiant}} damage, they cause a {{SAI|Radiant Shockwave}} that inflicts {{Cond|Radiating Orb}} in a {{Distance|m=3|ft=10}} radius for 2 turns. | ||
== Notes == | == Notes == | ||
* The bright light from this condition counts as [[Daylight]] and will affect creatures with {{SAI|Sunlight Sensitivity}} or {{SAI|Sunlight Weakness}}. | * The bright light from this condition counts as [[Daylight]] and will affect creatures with {{SAI|Sunlight Sensitivity}} or {{SAI|Sunlight Weakness}}. | ||
*Duration of the condition is limited to a maximum of ten turns. | *Duration of the condition is limited to a maximum of ten turns. |