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Hex (Charisma): Difference between revisions

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m
Add conditional damage
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m (Add conditional damage)
Line 10: Line 10:
| cost = bonus, spell1
| cost = bonus, spell1
| attack roll =  
| attack roll =  
| damage =  
| damage = 1d6
| damage modifier =  
| damage modifier =  
| damage type =  
| damage type = Necrotic
| damage save =
| damage con = yes
| damage save effect =  
| damage per =  
| damage per =  
| extra damage =  
| extra damage =  
| extra damage modifier =  
| extra damage modifier =  
| extra damage type =  
| extra damage type =  
| extra damage save =
| extra damage save effect =
| extra damage per =  
| extra damage per =  
| concentration = yes
| concentration = yes

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