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Modding:Coding An Item: Difference between revisions
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added missing race that defaults to hum/hum_strong if no parentrace
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Soggyburrito (talk | contribs) m (added missing race that defaults to hum/hum_strong if no parentrace) |
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<node id="LongHair" /> | <node id="LongHair" /> | ||
'''The races Githyanki, Dragonborn and | '''The races Githyanki, Dragonborn, Tiefling and Half Orcs are set to automatically use HUM or HUM_STRONG models, unless they are manually opted out by adding this Parentrace node. ''' | ||
'''Adding this parentracenode will set the item to use race-specific meshes for any race you specify with its [https://bg3.wiki/wiki/Modding:Race_UUID Race UUID.] ''' | '''Adding this parentracenode will set the item to use race-specific meshes for any race you specify with its [https://bg3.wiki/wiki/Modding:Race_UUID Race UUID.] ''' | ||
'''You may wish to not bother making a tiefling specific mesh unless there is very obnoxious tail or horn clipping, so you can simply not include them in the parentrace node.''' | '''You may wish to not bother making a tiefling specific mesh unless there is very obnoxious tail or horn clipping, so you can simply not include them in the parentrace node.''' |